Homebrew darkners Species Details
| Whimsical beings of darkness given life by mystical Fountains of energy. Ability Score Increase. Your Charisma score increases by 1. Age. Darkners age fairly slowly compared to Humans, reaching physical maturity at around 28. However, unlike other races, Darkners live off of particularly potent sources of energy and are effectively ageless for as long as those sources remain flowing. Alignment. Most Darkners are typically of a Good or Neutral alignment, however, it isn't unheard of for a Darkners' heart to shift to an Evil alignment. Size. Darkners typically vary in height and weight, ranging from a measly 2 feet, up to an astounding 7.5 feet in height. For simplicity's sake, you are Medium unless your subrace states otherwise. Speed. Your base walking speed is 30 feet. |
| Darkvision. You can see in dim light up to 60ft as if it were bright light, and in darkness as if it were dim light. You cannot discern colors in darkness, only shades of gray. |
| Shadowstuff. Due to your rather unusual composition, you have resistance to Necrotic damage and vulnerability to Radiant damage. |
| Energized Snacking. Once per long rest, you expend a number of hit dice equal to your Charisma modifier to create an equal count of marshmallow-tasting candies. These candies restore a number of hit points equal to half your hit die, and fizzle away into nothing when you next take a long rest. |
| language. You can speak, read, and write Common and Primordial. |
darkners Traits
Whimsical beings of darkness given life by mystical Fountains of energy.Previous Versions
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