Homebrew Frostveined Human Species Details
Frostveined Humans
"Silence is our armor, and cold is our teacher"
Born in the Pale Reach's Glacial wastelands and the volcanic caverns beneath Mourne, Frostveined humans are unmistakable. Their skin carries a pale, frostbitten hue, not unhealthy, but crystalline, like blood runs slow and cold. Their eyes often shine silver or ice-blue, a reflection of the molten light deep within Mourne's cavern-city. Their voices tend to be quiet and even, shaped by a culture where silence is sacred and words carry weight.
Generations spent surviving lethal storms, ritual silence and Dynasty's unyielding codes have created a people known for extreme discipline and inner focus. Frostveined humans endure hardship without complaint and possess an uncanny tolerance for cold. They often become wardens, scouts of the polar frontiers, or ritual practitioners who speak only through memory stones. Outside their homeland, they are seen as stoic, unsettling, and strangely honorable.
Frostveined Human Traits
It’s hard to make generalizations about humans, but your human character has these traits.Ability Score Increase
- +1 to All Ability Scores, Extra Language
- +2 to Wisdom and +1 to Strength
Coldforged Resilience
You have resistance to cold damage.
Silent Step
You gain proficiency in Stealth.
Frozen Endurance
When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once per long rest.
Ability Score Increase
Your ability scores each increase by 1.
Age
Humans reach adulthood in their late teens and live less than a century.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
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