Homebrew Frost Goblin Species Details
Frost Goblins are a slightly larger race of goblin that haven't been sighted very often. Not because they're rare, but because they sequester themselves in the mountains, and tend to be incredibly territorial towards other races.
Compared to regular goblins, Frost Goblins are slightly larger in both height and weight, and have stark white skin. They're eyes are generally warm colours, ranging from pale yellow to vibrant red. Frost Goblins also have silvery white hair. Due to the colours of their bodies and small stature, they are almost invisible when they move through the tundra during a winter storm.
Unlike their cousins, Frost Goblins have developed a higher intelligence for the sake of adapting to conditions in the mountains. Instead of focusing on swift fighting and thievery using their stealthy capabilities, they have learned to value various kinds of magic. For example, some Frost Goblins choose wizardry and harness the icy magic of the mountains, while others choose to become Druids and hunt alongside the arctic wolves who inhabit the tundra.
Frost Goblin Traits
Your frost goblin character will have the following traits.Ability Score Increase
Your Intelligence or Wisdom score increase by 2, your Dexterity score increases by 1, and your Charisma score decreases by 2.
Age
Frost Goblins live slightly longer than their cousins, as they reach adulthood at the age of 10 and live up to about 80 years.
Alignment
Frost Goblins consider eachother family, and stick together for almost anything. They tend towards law or neutrality, depending on their position amongst the others. They are almost never evil, but can rarely lean towards chaos.
Size
Despite being larger than standard gobbos, standing around 3 and a half feet and weighing 60 pounds at the smallest, they still rarely breach 4 feet, but can grow up to a height of 4 and a half feet at most, and reach 90 pounds. Your size is Small.
Speed
Your base walking speed is 30 feet.
Darkvision
Your eyesight has been enhanced at lower light levels due to your life in the mountains. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Innate Spellcasting
Your learning from living in the cold has gifted you with the ability to channel the magic of the cold. You know the Ray of Frost and Shillelagh cantrips. When you reach 3rd level, you can cast Chromatic Orb as a 1st or 2nd level spell, but only with cold damage. Once you cast it, you can't cast it again until your finish a long rest. Intelligence or Wisdom (whichever is higher) is your spellcasting ability for these spells.
Arctic Resilience
Thanks to your life in cold climates, you gain a resistance to frigid temperatures and attacks, and, thusly, cold damage.
One with the Winter
Due to the colouration of your skin and hair combined with your size, you are nearly imperceptible while standing in snow. While you're in snow, you have advantage on Stealth checks, and other creatures have disadvantage on trying to spot you.
Languages.
You can speak Common and Goblin.
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