Homebrew Catfolk Species Details
Catfolk Graceful and Curious Catfolk are small, feline creatures imbued with intelligence and a natural affinity for magic. Their sleek bodies move with uncanny grace, and their sharp minds are always alive with curiosity. Despite their diminutive stature and animalistic form, catfolk are far from simple beasts; they possess a cleverness and charisma that can disarm even the most cautious stranger. Each catfolk views the world as an endless playground, brimming with hidden treasures, secret nooks, and countless opportunities for adventure. Catfolk communities are rare, as many prefer to live solitary lives or in the company of other species. They often integrate seamlessly into the societies of larger races, finding roles as clever problem solvers, stealthy scouts, or endearing charmers. Whether bounding across rooftops, sneaking into a dragon’s hoard, or curling up by the fire, catfolk bring a unique blend of whimsy and ingenuity to any group they join. Eternal Wanderers The catfolk’s small size and magical nature make them natural wanderers. While some are content to stay close to home, others feel an irresistible urge to explore. A catfolk’s wanderlust often drives them to seek out the unfamiliar, whether it’s the thrill of uncharted lands or the mystery of ancient ruins. However, this same curiosity can lead them into trouble. They are known for poking their noses where they don’t belong, and their mischievous streak can sometimes strain even the most patient of companions. Despite their playful demeanor, catfolk can be deeply loyal to those who earn their trust. While quick to run from danger, they never abandon a friend in need. This duality—balancing flightiness with fierce loyalty—is at the core of a catfolk’s personality, making them both delightful and unpredictable companions.
Catfolk Traits
Agile, Athletic.Ability Score Increase
Your Dexterity score increases by 2, and your Charisma score increases by 1.
Cat's Grace
You have advantage on Dexterity (Acrobatics) checks and can fall up to 20 feet without taking damage, provided you aren’t incapacitated.
Feline Agility
When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Magic Paw: You can cast the Mage Ha
Magic Paw
You can cast the Mage Hand cantrip, using your Charisma as the spellcasting ability. The hand is invisible and appears as a faint shimmer when in use