Homebrew Elias 0.2 Species Details
Human Traits
Creature Type: Humanoid
Size: Medium (about 4–7 feet tall)
Speed: 30 feet
Unnatural Healer - Regenerative Healer
Darkvision
Timely Boon - Born Lucky
Power Nap
First Strike
Fleet of Foot
As a Human, you have these special traits.
Stage 1 Boon: Fanged Bite
Vampire Stage 1 Boon
As an Attack action, you can make a Bite attack. You are considered proficient with this attack, and you can use Strength or Dexterity as the ability. This attack deals Piercing damage equal to 1d6 plus your Strength or Dexterity modifier. This Bite attack is not a weapon or an Unarmed Strike.
If the attack hits a creature that has blood, the target must succeed on a Constitution saving throw or take an additional 1d6 Necrotic damage. The DC is 8 plus your Proficiency Bonus plus your Transformation Stage.
You regain Hit Points equal to the Necrotic damage dealt this way.
- If you make your Fanged Bite attack with Advantage, the Piercing damage increases to 2d4 plus your Strength or Dexterity modifier.
First Strike (Combat)
Hesitation in others is a weakness you’ve learned to take deadly advantage of. When you hit a creature that hasn’t taken a turn in the combat yet, your attack deals an extra 2d6 damage. You can use this feature a number of times equal to your Proficiency Bonus, regaining all expended uses when you finish a Long Rest
Timely Boon - Born Lucky
Fortune favors you at times when a threat might send you down. When you fail a saving throw, you can use your Reaction to roll a d4 and add it to the save, potentially turning it into a success. You can use this feature a number of times equal to your Proficiency Bonus, regaining all expended uses when you finish a Long Rest.
Born Lucky. If you take this trait twice, you roll a d8 instead of a d4 when you use Timely Boon.
Fleet of Foot
As you’ve learned more than once, moving fast is often the best way to avoid trouble. Your Speed increases by 5 feet.
Unnatural Healer - Regenerative Healer
Unnatural Healer (Roleplaying)
Your innate healing abilities let you recover from some of the grimmest wounds. During a Long Rest, you can automatically reverse Grievous Wounds. Additionally, you can reattach any severed body parts (fingers, legs, tails, and so on), which are automatically restored at the end of the Long Rest. If your severed body parts aren’t available, you can replace them with the same body parts of another creature of the same general anatomy as you. If you wish to intentionally swap out body parts with replacements, you can sever your own body parts with no pain or discomfort.
The ability to make use of unusual body parts (for example, giving yourself the taloned paw of a lion if you lose a hand) are left to the GM’s discretion. In any event, swapping a severed body part for an unusual body part grants you no mechanical Advantages not covered by other traits (see “Features and Traits”).
Regenerative Healer. If you take this trait twice, you automatically reverse Permanent Wounds during a Long Rest. Additionally, you can restore any severed body part during a Long Rest, as if subject to the Regenerate spell. You can use this trait to create unusual regenerated body parts at the GM’s determination.
Power Nap
When you don’t know how long it might be before your next full respite, you learn to take maximum advantage of any rest you can get. When taking a Short Rest, you can choose to sleep for 1 hour. If you do so, you reduce your Exhaustion by one level and regain a Hit Point Die in addition to the other benefits of a Short Rest.
Darkvision
A life spent in shadow has made you grow accustomed to the gloom. You can see in Dim Light within 60 feet of you as if it were Bright Light, and in Darkness within 60 feet of you as if it were Dim Light. You can’t discern color in Darkness, only shades of gray.
Stage 1 Boon: Strigoi Bloodline - dex increase
- Your Dexterity score increases by 2. Your Dexterity score cannot exceed 20 with this feature.
Strigoi Bloodline - Hide
- You can take the Hide action as a Bonus Action, and you can use the Hide action anywhere that is not in sunlight.
Strigoi Bloodline - proficiency with the Stealth skill
- You have proficiency with the Stealth skill. If you are already proficient in Stealth, you gain Expertise in Stealth instead.
Stage 1 Boon: Strigoi Bloodline - Fanged Bite
As an Attack action, you can make a Bite attack. You are considered proficient with this attack, and you can use Strength or Dexterity as the ability. This attack deals Piercing damage equal to 1d6 plus your Strength or Dexterity modifier. This Bite attack is not a weapon or an Unarmed Strike.
- If you make your Fanged Bite attack with Advantage, the Piercing damage increases to 2d4 plus your Strength or Dexterity modifier.
Comments