Homebrew Firbbaxi (half Firbolg/half Tabaxi) Species Details

Firbbaxi are rare and often are reclusive due to their parents usually being former or active adventurers.  However, there are exceptions to the rule.  Tribes have been found cloistered in remote forest strongholds, mountain valleys, preferring to spend their days in quiet harmony with nature. When provoked, firbbaxis demonstrate formidable skills with their natural claws and innate magic.

Humble Hooligans 

Firbbaxi love both the calming comforts of nature and the unknowns of adventuring out.  They love nothing more than a peaceful day spent among the trees of an old forest, or jumping from roof top to roof top in pursuit of a goal in the big city.  They see forests as sacred places, representing the heart of the world and civilization as a giant shiny thing in which to bat around their curiosity.

Nature's Arcane Hands

Firbbaxi inherit a talent for druidic magic. Their cultural reverence for nature, combined with their strong and insightful minds, makes learning such magic an instinctive part of their development. They use this to balance out their more aggressive approach from their feline blood.

Adventurer's Inheritance 

The Firbbaxi Adventurers table can serve as inspiration for determining why a Firbbaxi character leaves home.

Firbbaxi Adventurers

d8 Reason for Adventuring
1 Outcast
2 Sent out on a cultural or spiritual journey
3 Clan slain by invaders
4 Clan slain by a monster
5 Separated from the tribe and lost
6 Homeland destroyed by natural disaster
7 Seeking to fulfill their adventurous spirit
8 Following in their parents footsteps with their own unique twist.

 

Firbbaxi (half Firbolg/half Tabaxi) Traits

As a Firbbaxi , you have the following racial traits.

Age

Firbbaxi have long lifespans, yet they can be shorter than their firbolg parent due to their more aggressive nature from their tabaxi blood.  A firbbaxi reaches adulthood around 25, and the oldest of them can live for 500 years.

Creature Type

You are a Fey

Size

You are Medium or Small. You choose the size when you select this race.

Speed

Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.

Cat’s Claws

You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Cat’s Talent

You have proficiency in the Perception and Survival skills.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Feline Agility

Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.

Hidden step

Hidden Step

As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can’t use it again until you finish a short or long rest.

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