Homebrew Ysoki Species Details

Ysoki—as ratfolk call themselves—are a clever, adaptable, and fastidious ancestry who happily crowd their large families into the smallest of living spaces

Most surface-dwelling humanoids call ysoki “ratfolk” and know them as a communal people who prefer cramped conditions, with up to 100 individuals living in a given house. If they can’t find homes in town, ysoki may instead live in caves and cavern complexes, as these provide great storage for the many and varied goods they bring back from trading expeditions.

Ratfolk love to travel, and they can often be found on the road in merchant caravans. They’re good with their hands and have a keen eye for spotting anything out of the ordinary, from threats to treasures. They’re also inveterate hoarders; ysoki warrens are crammed full of unusual odds and ends gathered by previous generations and stowed away in preparation for some future emergency.

If you want a character who is smart, fast, well-traveled, and adaptable, try playing a ysoki!

As a ysoki, you have the following racial traits.

Languages

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

Ability Score Increase

Increase three scores of your choice by 1 each.

Size

Your Size is Small (about 2–4 feet tall).

Speed

Your Speed is 30 feet, and you have a climbing speed equal to your walking speed.

Sharp Teeth

You can use your teeth to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.

Rat's Talent

You have proficiency in the Acrobatics and Stealth skills.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Skitter

Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.

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