Homebrew Woodmen from Wilderland Species Details

Description As all Men of the North, they are commonly light-haired and tall, but often brown-skinned with a little red in their cheeks thanks to a life in the open. Sometimes deemed surly of speech and unforthcoming by other folk, they are rangers and hunters, haters of Orcs and Spiders, skilled in fighting in the deep of the woods with bows of yew, stout spears, and long-hafted axes. They were once skilful tamers of steeds and hunting dogs, but their life under the Shadow has forced them to mostly abandon the training of horses, and to favour that of hounds. Woodmen Names The Northmen inhabiting the Vales of the Anduin River – the Beornings and Woodmen – speak the same language and share a common vocabulary of personal names. The two folk favour different names, but are set apart by their peculiar use of bynames and nicknames. The Woodmen do not show particular preferences, but it is a common practice among adventurers to keep their real name a secret, preferring to let themselves be known only by a nickname (the Bride, the Hound). Male Names: Adalard, Ageric, Agilfrid, Agiulf, Alaric, Alberic, Amalric, Amand, Andagis, Atalaric, Atanagild, Ansegisel, Ansovald, Aregisel, Arnulf, Audovald, Avagis, Badegisel, Baldac, Balderic, Barald, Beorn, Beran, Beranald, Berangar, Bertefried, Beormud, Cilderic, Eberulf, Eboric, Ebregisel, Ebrimuth, Ediulf, Ermanaric, Euric, Eutaric, Evermud, Evoric, Frideger, Gararic, Garivald, Geberic, Gisalric, Gerold, Grimald, Grimbald, Grimbeorn, Grimfast, Gundovald, Hartgard, Hartmut, Hartnid, Hathus, Heriwulf, Hildebald, Imnachar, Ingelram, Ingund, Iwald, Iwgar, Leudast, Magneric, Malaric, Maracar, Merovech, Munderic, Odo, Odovacar, Otbert, Ragnacar, Ramnulf, Rathar, Reginar, Ricfried, Rigunth, Roderic, Sigeric, Sigibert, Sunnegisil, Theodard, Theodebert, Theodemir, Theodwin, Theudebald, Theuderic, Thorismund, Walcaud, Waleran,Widuven, Willicar, Wulferd. Female Names: Adosinda, Amalfrida, Amalina, Avagisa, Avina, Beranhild, Brunihild, Gailavira, Garsendis, Geleswinta, Gelvira, Grimhild, Hermesind, Heva, Hilduara, Radegund. Woodman Nicknames: The Bird-keeper, the Bowman, the Bride, the Bright one, the Eagle, the Healer, the Hound, the Hunter, the Quick, the Shepherd, the Shieldbearer, the Silent one, the Spear-shaker, the Wood-goer. Standard of Living The Woodmen carve a living out of meagre hunts, burning charcoal and breeding animals. Their constant fight with the Wood and its wild things leaves them struggling to do more than simply survive. Their culture ranks as Frugal. Bonus Equipment: A travelling cloak, travelling gear for the current season, a belt dagger, 2d6 silver pennies, plus choose any one: a basket of berries, a hunting trap, a hand-carved gaming set, a decorative leather armband or choker. Woodmen of Wilderland Traits Your Player-hero has certain traits deriving from your Woodman ancestry. Ability Score Increase – Your Dexterity score increases by 1 and you may increase two additional ability scores by 1. Adventuring Age – 16-30. Woodmen don’t usually become adventurers before their 16th year of age, and rarely continue beyond their forties, when they retire to serve their family and folk. Size – Most Woodmen stand between 5 and 6 feet tall. Your size is Medium. Speed – Your base walking speed is 30 feet. Woodcrafty – You have proficiency in the Survival skill. Virtue – You gain one Woodmen of Wilderland Cultural Virtue of your choice. Languages – You can speak the Vale of Anduin Tongue – an archaic version of the Common Speech, closely related to Dalish.

Woodmen from Wilderland Traits

The hero has certain traits deriving from your Woodman ancestry.

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