Homebrew Grandi Feline (Beast World) Species Details
Felines are Al’ar, and Al’ar is feline. The strong association comes from the islands’ remoteness, and that cats were their only willful creatures for centuries. The feline species is split into two subspecies named in the old Al’ari language: grandi and chikitu. These labels are based on physical size—tigers and other big cats are grandi.
Compared to other species, felines behave a bit more like their animal ancestors. A typical cat is careful about who they make friends with, and they watch closely before making a move to join with a group. Grandi largeness makes them a good choice for a front line Point or Rampart.
Grandi Feline (Beast World) Traits
The Grandi Feline has the following traits common to their species.Prowling Between the Lines
Felines have a supernatural slipperiness from the eyes of magic. You can’t be targeted by divination spells of 5th level or lower unless the spell has a range of Self. You also can’t be perceived by magical scrying sensors. Alarm and glyph of warding spells cast using spell slots 5th level or lower cannot detect your presence.
Legs for Pouncing
Some quirks of the animals felines were uplifted from still remain in their biology. Your Strength score is treated as 6 higher when determining your jump distance.
Alert Sleeper
Cats’ unusual relationship with sleep allows them to straddle the border between the Beast World and the Dreaming. You remain aware of your surroundings via hearing when you are subjected to the unconscious condition. You remember things you hear, but you cannot see. Additionally, when in a state of nonmagical sleep, you can awaken in response to anything you hear.
Hunter’s Cleave
When you reduce a creature to 0 hit points with a melee weapon attack on your turn, you can immediately make another melee weapon attack.
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