Homebrew Mothfolk Species Details
Moth features can often range, but they will always have wings, varying in size, but usually reaching past their arm span. The wings can vary in color in pattern from bright greens, vibrant saturated colors, all the way to simple pastels and soft grayscale. They will often have a soft fur that can appear in patches, completely covered or nowhere at all. The fur is most commonly on their arms, wings, and head. Additionally, they'll commonly have large bulbous insectoid eyes of a moth as well as soft feather-like antennae that extend from the forehead. Lastly, Mothfolk will always have an extra set of arms, for a total of 4. Their extra pair is fairly weak but effectively can do simpler tasks. Otherwise, most of the human-like parts of Mothfolk will match the patterns of their moth features. For example, Bright Green Wings and fur will result in green hair. Larger Wings tend to lead to Mothfolk being taller.
Mothfolk Traits
Ability Score Increase, Age, Darkvision, Lepid Senses, Extra Arms, Languages, Moth MagicAbility Score Increase
Increase one score by 2 and another by 1, or three different scores by 1.
Age
Mothfolk tend to mature at the same rate as humans, but have a lifespan of approximately 50 years, in very rare cases making it to 75 years old.
Alignment
Mothfolk are often fairly whimsical. Ambitions or conviction of belief is not usual for them. They tend to put more merit into keeping an open mind and being empathetic in the moment over a long term goal. Mothfolk will often be between Neutral or Chaotic Good. If one is religious, they tend to worship deities representing astral bodies such as the Sun or Moon.
Darkvision
Thanks to your insectoid & fey heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Extra Arms
You have a second set of weaker arms below your arms. These arms are weaker and cannot support holding anything heavier than 1 lb. You may Grapple at disadvantage with said arms.
Languages
You can speak, read and write in Common, Sylvan and one language of your choice.
Lepid Senses
You have proficiency in the Perception (Wisdom) skill. Additionally, you have advantage on Perception (Wisdom) checks to spot any form of light that stands out in the dark.
Moth Magic
Your fey ancestry gives you inherent magic that plays to your moth nature. You know the Dancing Lights cantrip. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. Starting at 5th level, you can also cast the Moonbeam spell with this trait, without requiring a material component. Once you cast Faerie Fire or Moonbeam with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).
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