Homebrew Altmer (High Elf) Species Details
High Elves
Altmer, or High Elves, consider themselves the most distinguished among the races of Tamriel, and they have the pedigree to prove it.
Elder Race
The High Elves are the direct descendants of the first elves to sail to Tamriel. The ancient Aldmer settled the paradisal Summerset Isles and began to record their storied history. The modern Altmer like their Aldmeri ancestors believe that they are originally descended from the Divines.
Owing to their long lifespans and longer memories, High Elves keep careful records of their ancestries, deeds, and grudges. They have had millenia to hone their technology and knowledge of the arcane on the isolated Summerset Isles, and many High Elves are exceptional wizards.
Other races may consider Altmer snooty or arrogant. While some mer certainly fit that description, the truth is that High Elves are raised with high expectations and hold both themselves and others to a high standard.
Appearance
High Elves are often tall, with slender builds that lend them an ethereal grace when they practice magic or the martial arts. Their faces are angular and they sport long, pointed ears.
Altmer Traits
As a High Elf, you have these special traits.
Age
High Elves mature at the same rate as humans, though may not be taken seriously until they have several decades under their belts. A 200-year-old elf is considered old, while a 300-year-old elf is considered very, very old.
Creature Type
You are a Humanoid.
Size
High Elves are often over 6 feet tall and have slender builds. Your size is Medium.
Speed
Your speed is 30 feet.
Languages
You can speak, read, and write Cyrodilic and High Elvish.
Legends Learned
You have proficiency in History and you can speak, read, and write one extra language of your choice.
Superior Genes
When you make a contested ability check, you may roll the check with advantage. You can use this trait a number of times equal to your proficiency bonus and regain all expended uses when you finish a long rest (a contested check is when two or more creatures roll separate ability checks against each other).
Cantrip
You know one cantrip of your choice from the wizard spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for it (choose the ability when you select this race).
Practiced Hands
Gain proficiency in your choice of painter's, jeweler's, glassblower's, or weaver's tools, or any musical instrument.
Blessing of the Divines
High Elf characters receive one additional spell point per level.
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1/30/2026 11:24:52 PM
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