Homebrew Bosmer (Wood Elves) Species Details
Bosmer (Wood Elves)
Bosmer, or Wood Elves, are as subtle as they come, but have a wild side when it comes to protecting the natural world they treasure.
Defenders of the Green
Deep in the jungle province of Valenwood, towering Graht-Oaks provide shelter for the Wood Elves who call the land their home. Expert archers, stealthy stalkers, and peerless hunters are the champions of this race.
The Bosmer believe they were given their shape by the god Y’ffre, to whom they swore an oath known as the Green Pact. This Pact leads the Wood Elves who follow it to protect all plant life, and even avoid eating any plant matter. Instead, they exclusively eat meat and vow never to waste a scrap of it, leading some other races to believe that Wood Elves are bloodthirsty cannibals.
Generally, the Wood Elves are known to be more carefree than their fellow elven races, yet they possess curiosity and passion that often surpasses their brethren.
Appearance
Wood Elves are, on average, the smallest race in Tamriel. Most Bosmer are less than five feet tall with wiry and lithe builds. Some Bosmer sport gently curving horns in addition to their long, pointed ears.
Bosmer Traits
As a Wood Elf, you have these special traits.
Age
Wood Elves reach adulthood in their late teens or early twenties and can live up to 250 years old.
Creature Type
You are a Humanoid.
Size
Wood Elves range from 4 to 5 feet tall and have slender builds. Your size is Medium or Small. You choose the size when you select this race.
Speed
Your base walking speed is 35 feet.
Languages
You can speak, read, and write Cyrodilic and High Elvish.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
One with the Green
You have proficiency in the Nature skill.
Valenwood Weapons Training
You have proficiency with shortbows and longbows.
Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Bones of the Earth
Once per round, when you make a Dexterity saving throw, you may give yourself advantage on the roll. You can use this feature a number of times equal to your proficiency bonus. Regain all expended uses when you take a long rest.
Previous Versions
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