Homebrew Capennan Vampire Species Details
Vampires are undead creatures sired by the Maestros family, birthed from a demonic deal during the Kingdom Era. They are effectively immortal, and have a reputation for indulgence and hedonism. Vampires in New Capenna aren't harmed by sunlight and other common weaknesses, but they don't cast reflections, and can be recognized by their lifeless eyes. The vampires in the metropolis of New Capenna are often part of the Maestros crime family. The original boss of the Maestros, Xander, was the plane's first vampire. While becoming a vampire is not a requirement of joining the Maestros, many human members do receive the gift of vampirism
Capennan Vampire Traits
Bite, Darkvision, Deathless nature, Limited flight, Vampiric drain.Life span
Vampires don't age as other races do. You are immune to the effects of aging and can't be aged magically.
Bite
You have elongated fangs that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of gray.
Deathless nature
You don't need to eat, drink, or breathe. You don't cast reflections and don't appear in mirrors.
Limited flight
Starting at 5th level, you can use a bonus action to fly up to a number of feet equal to your walking speed. If you are in the air at the end of this movement, you fall if nothing is holding you aloft.
Vampiric drain
As an action, you can make a special attack with your Bite against a creature that isn't a Construct or Undead. If the attack hits, it deals its normal damage, and you gain temporary hit points equal to your proficiency bonus. The target must also succeed on a Constitution saving throw against a DC equal to 8 + your Constitution modifier + your proficiency bonus, or be cursed with vampirism. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest
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