Homebrew Fey of the Elvenwood Species Details

"More regal, a creature, you shall not find. The Elvenwood Fae are the epitome of politeness, and gentle demeanor, while also having entrancingly attractive forms, even outdoing sirens, and succubi."

-Elinar, the romancer of elves and feafolken

 

Slight and flexible

The Elvenwood Fey are well known as acrobats, and well purported to be flexible in other areas, as well. Most of these creatures range from the 3 to 5 foot tall range, some of whom carry with them the ability to shift to a full tenth of their standard size, at will.

Magically Masterful

All Fey are naturally magically potent, however, overexposure to the magics of Elven woods have left Fey particularly skilled in magics of most forms, granting both INT and WIS bonuses.

All women

A curious feature of these fair folk is their lack of any male member of their species, leaving significant question as to how they reproduce.

Fey of the Elvenwood Traits

Elvenwood Fey are both naturally high in charisma, and magical statistics, but severely lacking in physical capacities.

Flying with style

Due to the habit of flying everywhere, it requires pretty specific and special circumstances, such as an unconscious state, being frozen, or knocked prone, in order for you to actually take fall damage, given that you can fly.

Feywood Wisdom

Your Wisdom score increases by 2.

Age

Elvenwood Fey, upon reaching maturity, do not typically age, so long as they are not kept in places that magic does not flow.

Fey sized

Most Fey carry with them a very helpful bit of magical skill that is unique to their species, and Elvenwood Fey are no strangers to it. By sacrificing a standard action, you can alter your size from between 3 and 5 feet to within 3 and 5 inches, however, this also affects your ability to fly within more than one hex or square in any direction. This does not alter your casting radius, but does make you more difficult to hit.

 

(Adds +5 with an extra 1 point per 5 points of Dexterity base score, every 5 character levels, while in small form, but disables the ability to move more than one hex or square in any direction until returning to normal size.)

Sight of the wood

When in naturally occurring heavily planted areas, your fey lineage grants you the ability to sense, and see, as the woods, themselves, do, leaving you with a strictly greyscale view of anything within 60 ft, even if it's not lit, provided the terrain around you contains at least 90% living plants(Not dead plants. Living plants.)

Elvish Ancestry

Elvish magic flows through you, granting you mystical proficiency in the Perception skill.

Lightfoot

As a Fae, you are quite naturally prone to avoid actually walking anywhere, and have a habit of more or less hop-fly, making it significantly less likely to trigger pressure traps.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Magical Absorbtion

Fey don't actually sleep, per se. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “Elvish trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

However, unlike the Elvish Trance, proper, you also gain this effect by having magic cast around you at a sufficiently high enough occurrence, which leaves you continuously rested in magic-heavy battles.

Languages

You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.

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