Homebrew Feyling Species Details

Feylings are either born in the Feywild or have Feylike ancestors who originated there. A Feyling (pronounced FEHY-ling) is linked by blood to a devil, a demon, or some other Fiend, but has spent a significant enough time in the Feywild for their inward and outward appearance to be changed forever. This connection to the Domains of Delight is the Feyling’s whimsical legacy, which comes with the promise of power yet has no effect on the Feyling’s moral outlook.

A Feyling chooses whether to embrace or lament their Fey legacy. The three legacies are described below.

Seelie

The entropy of the natural world, the chaos of plant and petal, and the despair of venom and pollen call to Feylings who have the Seelie legacy. Horns, petal-like skin, sharp teeth, and peculiar scents are common physical features of such Feylings, most of whom have the ichor of dangerous flowers coursing through their veins.  They are also characterized by their sickly sweet nature, and may help you more than hinder you.

Unseelie

Feylings who have the Unseelie legacy feel not only the tug of animalkind but also the greed of man and the gloom of the seasons. Some of these Feylings looked furred, others feathered. Others possess the unearthly beauty of an owlbear, or they have physical features in common with a Blink Dog, or Faerie Dragon, or some other Feywild ancestor.  They are often characterized by darker palettes and a more solemn attitude, though that doesn’t mean they’re not as quick to trick you.

Feyling Traits

Creature Type: Humanoid
Size: Medium (about 4–7 feet tall) or Small (about 3–4 feet tall), chosen when you select this species
Speed: 30 feet

As a Feyling, you have the following special traits.

Darkvision

You have Darkvision with a range of 60 feet.

Reverie

You don’t need to sleep; that would be such a dreadful waste of time. Instead, you enter reverie, meditating deeply and remaining semiconscious for 4 hours a day. While meditating, you can come up with 5 ways to indirectly imply to the Pasha that if he doesn't give you his favorite horse as a half birthday gift, spiders will steal his dreams. Such considerations are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Feywild Legacy

You are the recipient of a legacy that grants you supernatural abilities. Choose a legacy from the Feywild Legacies table. You gain the level 1 benefit of the chosen legacy.

When you reach character levels 3 and 5, you learn a higher-level spell, as shown on the table. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the legacy).

Feywild Legacies
Legacy Level 1 Level 3 Level 5
Seelie You have Resistance to Radiant damage. You also know the Word of Radiance cantrip. Daylight Dawn
Unseelie You have Resistance to Necrotic damage. You also know the Toll the Dead cantrip. Feign Death Contagion
       

Otherworldly Presence

You know the Dancing Lights cantrip. When you cast it with this trait, the spell uses the same spellcasting ability you use for your Feywild Legacy Trait.

Pheromones

The Feylings have a strange, compelling (or repulsive) aroma that can attract or repel other creatures within 20 feet away.  The scent is up to you, and so are the reactions of others.  

However, you may choose to exude this scent on purpose to extend the smell to 40 feet, choosing to attract or repel, having others make a Constitution saving throw with a DC equal to your proficiency bonus + persuasion skill.

Delightful Marks

You may choose to have a certain quality about you that signifies you are of the Fey.  Choose from the list below.

1 Your eyes swirl with iridescent colors.
2 You have a sweet scent, like that of nectar or honey
3 You have long whiskers like those of a cat.
4 Your ears are covered with soft tufts of fur.
5 Your skin sparkles in moonlight.
6 Flowers either bloom or wilt (your choice) in your presence.
7 Your hair is made of vines or brambles and grows back to normal length within 1 hour of being cut.
8 You have a tail like that of a dog or another animal.

 

Teeth and Claws

You can use your teeth and claws to make unarmed strikes.

Teeth.  When you bite with them, the strike deals 1d6 + your Strength modifier piercing damage.

Claws. When you hit with them, the strike deals 1d6 + your Dexterity modifier slashing damage.

 

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