Homebrew Dwarfling, or Stout Halfling Species Details
Dwarflings/Stout Halflings are a mixed-race of Dwarves and Halflings. The mix of each will depend on the individual, and their experiences will vary based on upbringing. Descriptions of each race are listed below:
Dwarves were raised from the earth in the elder days by a deity of the forge. Called by various names on different worlds—Moradin, Reorx, and others—that god gave dwarves an affinity for stone and metal and for living underground. The god also made them resilient like the mountains, with a life span of about 350 years.
Squat and often bearded, the original dwarves carved cities and strongholds into mountainsides and under the earth. Their oldest legends tell of conflicts with the monsters of mountaintops and the Underdark, whether those monsters were towering giants or subterranean horrors. Inspired by those tales, dwarves of any culture often sing of valorous deeds—especially of the little overcoming the mighty.
On some worlds in the multiverse, the first settlements of dwarves were built in hills or mountains, and the families who trace their ancestry to those settlements call themselves hill dwarves or mountain dwarves, respectively. The Greyhawk and Dragonlance settings have such communities.
Halflings delight in the comforts of home: a place to settle in peace and quiet, far from marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation. Though some halflings live out their days in remote agricultural communities, others form nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. But even these wanderers love peace, food, hearth, and home, though home might be a wagon jostling along a dirt road or a raft floating downriver.
The diminuative halflings survive in a world full of larger creatures by avoiding notice or, barring that, avoiding offense. Standing about 3 feet tall, they appear rather harmless and so have managed to survive for centuries in the shadow of empires and on the edges of wars and political strife. They are inclined to be stout.
Halflings are practical beings that are concerned with basic needs and simple pleasures, and have little use for ostentation. Even the wealthiest of halflings keep their treasures locked in a cellar rather than on display for all to see.
They are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory.
Dwarfling/Stout Halfling Traits
Creature Type: Humanoid
Size: Small-Medium (about 3.5-4.5 feet tall)
Speed: 25 feet
Lucky (Halfling trait)
The blood of the happy-go-lucky halfling flows within you, whether you like it or not. In this case, you rather feel that it comes in handy.
Ability Score Increase
Your Dexterity score increases by 1. (Halfling)
Darkvision
You have Darkvision with a range of 120 feet.
Brave (Halfling Trait)
You have advantage on saving throws against being frightened.
Dwarven Toughness
Your Hit Point maximum increases by 1, and it increases by 1 again whenever you gain a level.
Stonecunning
As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface or touching a stone surface to use this Tremorsense. The stone can be natural or worked.
You can use this Bonus Action a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
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