Homebrew Faunicorin Species Details
Faunicorin are tall, slender fey humanoids whose forms blend mortal grace with unmistakable unicorn traits. Their most striking feature is a spiraled horn emerging from the center of their forehead, its surface smooth like polished ivory, crystal, or pearlescent bone, often faintly glowing with inner magic. Their ears are longer and more tapered than a human’s, resembling those of a deer or horse, and their eyes are large, reflective, and luminous, with colors ranging from soft gold and silver to vibrant violet, emerald, or sky-blue.
Their hair grows thick and untamed, falling in mane-like waves down their back, sometimes bearing soft, unnatural hues touched by magic. Faint markings are common among them, such as constellation-like freckles, gentle gradients of color, or subtle lines that shimmer when their power stirs. Even at rest, Faunicorin seem poised and aware, their presence carrying a quiet stillness that others instinctively notice.
Born of ancient fey magic and unicorn bloodlines, Faunicorin exist as natural conduits of healing, protection, and wild magic. Though often gentle and reserved, they possess an ancient resilience, and their sacred horns serve as both instruments of restoration and powerful tools of defense when balance must be preserved.
Faunicorin Traits
As a Faunicorin, you possess innate magic and physical gifts shaped by your fey nature and unicorn ancestry.Ability Score Increase
Your ability scores increase as follows:
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+2 Wisdom, +1 Charisma or +2 Charisma, +1 Dexterity
Age
Faunicorin mature at roughly the same rate as humans, reaching adulthood in their late teens. Their fey and unicorn heritage grants them remarkable longevity, and most live between 250 and 400 years. Even after centuries, many retain the appearance of youth or middle age. Their horns continue to grow slowly throughout their lives, a sign of their enduring magical lineage.
Sacred Horn
Your unicorn horn is a natural weapon and a conduit of your innate magic.
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You can use your horn to make unarmed strikes. On a hit, it deals 1d6 piercing damage instead of the normal bludgeoning damage.
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Your horn counts as magical for overcoming resistance and immunity to nonmagical attacks.
Sacred Senses
Your connection to unicorn magic grants a natural awareness of moral and supernatural forces. You can cast Detect Good and Evil at will, without expending a spell slot.
You also have Darkvision with a range of 60 feet.
Graceful Form
Your body is naturally agile and fluid.
You have a proficiency in Acrobatics.
Fey Ancestry
Your fey lineage grants you resilience against mental influence.
You have advantage on saving throws you make to avoid or end the charmed condition.
Fey Magic
You know the Druidcraft cantrip.
At 3rd level, you can cast Healing Word once per long rest.
At 5th level, you can cast Misty Step once per long rest.
Spellcasting Ability: Wisdom (or choose another at DM discretion).
Languages
You can speak, read, and write Common and Sylvan. You may choose one additional language of your choice.
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