Homebrew Ghost Species Details

Raised from the dead by a necromancer with a purpose, or simply chained to the mortal realm with unfinished business, ghosts are spectral and luminous. 

Ability Score Increase Charisma Increases by 2

Flight 20 ft high, 20 ft flight speed, can descend slowly up to 60 ft per round

Withering Touch Unarmed strike does necrotic damage instead of bludgeoning

Incorporeal Stride Can pass through objects and walls as if it is difficult terrain. If you remain inside an object, take 1d10 of force damage every round.

Intangible Advantage on checks to resist or escape grapple

Ghost Traits

Raised from the dead by a necromancer with a purpose, or simply chained to the mortal realm with unfinished business, ghosts are spectral and luminous.

Ability Score Increase

Charisma Increases by 2

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