Homebrew 🦈Otodus Species Details
Description:
Born years after the Spellplague infected the surrounding marine life around Luskan, the Otodus tribes came into a world already scarred by corruption and fury. The first time they are permitted to leave their sheltered domains and enter the world above, they discover an land teeming with danger. Chaos, and unrelenting rage, and they love it instantly.
Where others would recoil, the Otodus feel alive. Confrontation thrills them, and risk is a call they instinctively answer.
🦈Otodus Traits
As anthropomorphic sharks, they possess a natural drive to surge forward before questions are asked, driven by boldness, curiosity, and an unshakable desire to test themselves against the hostile sea that shaped their kind.Ability Score Increase
Your Strength, Constitution, and Charisma scores each increase by 1.
Creature Type
You are a Humanoid.
Size
You are Medium.
Speed
Your walking and swimming speed is 30 feet.
Amphibious
You can breathe air and water.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Bite
You have a massive maw that you can use to make unarmed strikes. When you hit with it, the strike deals 1d8 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Menacing
You gain proficiency in the Intimidation skill.
Bloody Attacks
When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Languages
You can speak, read, and write Common and Primordial.
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