Homebrew 🦈Otodus Species Details

Description:

Born years after the Spellplague infected the surrounding marine life around Luskan, the Otodus tribes came into a world already scarred by corruption and fury. The first time they are permitted to leave their sheltered domains and enter the world above, they discover an land teeming with danger. Chaos, and unrelenting rage, and they love it instantly.

Where others would recoil, the Otodus feel alive. Confrontation thrills them, and risk is a call they instinctively answer.

🦈Otodus Traits

As anthropomorphic sharks, they possess a natural drive to surge forward before questions are asked, driven by boldness, curiosity, and an unshakable desire to test themselves against the hostile sea that shaped their kind.

Ability Score Increase

Your Strength, Constitution, and Charisma scores each increase by 1.

Creature Type

You are a Humanoid.

Size

You are Medium.

Speed

Your walking and swimming speed is 30 feet.

Amphibious

You can breathe air and water.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Bite

You have a massive maw that you can use to make unarmed strikes. When you hit with it, the strike deals 1d8 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Menacing

You gain proficiency in the Intimidation skill.

Bloody Attacks

When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Languages

You can speak, read, and write Common and Primordial.

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