Homebrew Foxcourt Kin Species Details

The Foxcourt Kin are a fey-touched noble lineage descended from ancient fox spirits who once advised monarchs, brokered treaties, and quietly redirected the course of kingdoms. Over generations, they traded woodland cunning for courtly precision, becoming diplomats, social architects, and heirs to powerful houses.

Foxcourt Kin are known for impeccable manners, layered speech, and an uncanny ability to recover from missteps. Candlelight often catches something amber in their eyes. Their smiles linger half a heartbeat too long.

They do not dominate through force.

They redirect through timing.

They move with uncanny agility, reflecting the clever and fey blood in their veins.

 

Foxcourt Kin Traits

Foxcourt Kin are fey-touched nobles descended from ancient fox spirits, known for their cunning, agility, and social finesse. They move with exceptional grace, able to climb, swim, and burrow small distances, and their natural charm makes them nearly impossible to overlook in courtly or social situations. Though physically similar to humans, their fox-like reflexes and magical subtlety give them an edge in both intrigue and exploration.

Ability Score Increase

Your Charisma score increases by 2, and your Dexterity score increases by 1.

 

 

Fey Ancestry

You have advantage on saving throws against being charmed, and magic cannot put you to sleep.

 

 

Silver Tongue of the Court

You gain proficiency in the Persuasion skill. If you already have proficiency in Persuasion, you instead gain expertise in that skill (your proficiency bonus is doubled for any ability check you make that uses Persuasion).

 

 

Glamour of the Veil

You know the Minor Illusion cantrip. Charisma is your spellcasting ability for this cantrip. At 3rd level, you can cast Disguise Self once per long rest. Charisma is your spellcasting ability for this spell.

 

 

Fox’s Grace

Once per short or long rest, when you fail an ability check, you can choose to reroll it. You must use the new result.

 

 

Foxstep

Once per short or long rest, when you take the Dash action on your turn, your walking speed increases by 10 feet until the end of that turn. During this movement, opportunity attacks against you are made with disadvantage. This reflects the fey-touched agility and cunning of the Foxcourt Kin.

 

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