Homebrew Giant Tardigrade Species Details

Whether it was an alchemical experiment gone wrong or an enlargement spell gone berserk, certain of the tiny water bears that spent their days in the microcosm munching on algae and bacteria have found themselves physically and mentally enhanced. With their size and strength increased a thousandfold, they now wander the world as eight-limbed giants. 

A Whole New World

Its a huge jump from the micro- to the macro- and for Giant Tardigrades with their newly acquired sentience, everything is vast and amazing. Because of their recent transformation, they lack coordination and often underestimate their strength. They are very trusting, almost to the point of naivety. When it comes to social interaction, their ineptitude is very apparent and they find it hard to understand complex or controversial topics. They enjoy a good chat however, as it helps them learn about the world. They love to explore and thirst for adventure; it's hard to settle down when there is so much to do...and eat for that matter.

Giant Tardigrade Quirks

d6 Quirk
1 You can never stop eating. Never.
2 You sleep best with your face submerged in water.
3 Money is meaningless to you, but it's still pretty. Maybe even tasty...
4 You mix up terms and mislabel everyday items.
5 You can't tell when someone is being serious; you may laugh at the most obvious threat.
6 You don’t understand how metaphors work, or jokes for that matter. That doesn't stop you from trying to use them.

 Born of Magic, Not Magic Themselves

Despite their magical origin, their lack of intelligence makes spell casting an uncommon occurence among their kind. They would make decent spellswords, but pure magic casters are unlikely. They're not the brightest of the bunch, but this does not mean they can't attain greater knowledge. Their relative innocence makes them open to random facts and words of wisdom, which they soak up like an ideological sponge. 

Giant Tardigrade Traits

Giant Tardigrades share many features with their microscopic predecessors, only their abilities have been amplified significantly.

Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 1.

Age

Due to their fairly recent discovery, the lifespan of a Giant Tardigrade is unknown.

Alignment

Due to their recent transformation, Giant Tardigrades still retain most of their bestial instincts. Thus, they gravitate towards being neutral. 

Size

Giant Tardigrades are between 7 and 8 feet tall and weigh between 350 and 500 pounds. Your size is Medium.

Slow Stepper

Tardigrades are known for their speed, which hasn’t changed much in their enlarged state. Your base walking speed is 20 feet and your many limbs grant you a base climbing speed of 20 feet as well.

“Water” Bear

Due to you aquatic life as a microbe, you can breathe underwater. You also have a base swim speed of 30 feet.

Survivor

You have proficiency in the Survival skill.

Resistances

You have resistance to fire, cold, and bludgeoning damage from nonmagical weapons.

Eight Limbs

Your many limbs grant you the ability to Spider Climb. As a bonus action you can also get down on all eight legs to increase your walking speed by 10.

Six Arms

You can wield up to 6 one-handed weapons or 3 two-handed weapons at a time. You gain advantage on unarmed attacks and grapples, and enemies have a disadvantage when trying to grapple you. However, due to your unusual body shape you cannot equip armor.

At the 5th level, you can perform two attacks at once, increasing to three attacks at the 10th level. However, this does not stack with extra attacks granted by classes such as the Fighter or Ranger.

Telescopic Mouth

Your mouth is a retractable tube with small fangs that encircle the "lips". You can bite as an unarmed attack for 1d6 piercing damage + your Strength modifier. This can be performed as a bonus action to enemies currently grappled by you.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Tardigrade Tough

Your skin is elastic, soft, and pudgy, providing minor natural armor. You have a natural AC of 12 + your Constitution modifier. Shields apply their benefit as normal. This does not stack with unarmored defenses granted by classes like the Barbarian or Monk. Instead you may choose which bonus to use. 

Undying

If you reach 0 hit points from taking fire, cold, or bludgeoning damage, you instead come back with 1 hit point. This can only occur once between long rests. 

Languages

You can speak, read, and write Common and Aquan.

Previous Versions

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