Homebrew Anuriec Species Details
“You weigh the world like a judge with a blade at their throat. Tell me—when the scales tip, will you save me… or condemn me?”
Those who have stood before an Anuriec often say the same thing: they feel seen. Not simply observed, but measured—their motives weighed, their words examined, their truths laid bare.
Burden of Judgment
To live as an Anuriec is to live with the quiet weight of perception. Their minds are honed toward balance, truth, and the unseen forces that guide mortal choice. Where others see chaos, Anuriec see patterns. Where others hear words, they hear intent.
Many believe this gift is a blessing, but Anuriec know better. To perceive the lies behind every smile and the desperation behind every crime is to understand that the world rarely divides neatly into good and evil.
Some Anuriec become judges, investigators, or scholars of forbidden truths. Others wander as seekers, determined to uncover hidden histories and restore balance where the world has forgotten it.
Seekers of Truth
Anuriec society places immense value on truth, balance, and accountability. From a young age, they are taught to question what they see and to examine the motives behind every action.
Some dedicate themselves to philosophical study or religious inquiry, while others travel the world as wandering arbiters, investigators, or hunters of hidden evils. Their ability to commune with the dead and perceive hidden truths often makes them invaluable allies in uncovering crimes long buried by time.
But this same ability also distances them from others. When every conversation becomes an examination and every smile may hide a lie, trust becomes something fragile and hard-earned.
Eyes of the Arbiter
Anuriec are humanoid in form but possess an unsettling intensity in their presence. Their eyes often appear unnaturally dark or reflective, like polished obsidian or still water under moonlight. Many claim that when an Anuriec studies them, it feels as though their very soul is being examined.
Their physical forms tend to be well-built and composed, reflecting the discipline many Anuriec cultivate throughout their lives. They often carry themselves with calm authority, their movements measured and deliberate.
Anuriec Names
Anuriec names often reflect concepts of balance, judgment, or philosophy, chosen either by their families or adopted later in life as a personal ideal.
Male Names: Callisto, Veyron, Kaelith, Tyrion, Malcer, Ardyn, Sevren, Valric, Dorian, Lysander
Female Names: Seraphine, Valyra, Nysera, Elowen, Aethra, Calyra, Miriel, Sylara, Thalara, Orielle
Virtue Names: Balance, Oath, Verdict, Mercy, Silence, Measure, Omen, Witness, Truth, Resolve
Measured by the World
Many people find Anuriec unsettling. Their quiet scrutiny and relentless search for truth can make others feel exposed, as though their secrets have already been uncovered.
Because of this, Anuriec often live on the edges of society—respected for their wisdom, yet kept at a cautious distance. Some embrace this role as impartial arbiters, while others struggle with the loneliness that comes from always seeing what others try to hide.
Yet despite the mistrust they sometimes face, many Anuriec believe their purpose is clear: to keep the scales of the world from tipping too far into darkness.
Anuriec Traits
Anuriec possess a natural sense for truth and balance, granting them the ability to perceive deception, judge others, and commune with lingering spirits.Eyes of The Arbiter
The gaze of an Anuriec is difficult to deceive. Your unnatural, reflective eyes allow you to perceive subtle shifts in emotion, tone, and intent. You have advantage on Wisdom (Insight) checks made to determine a creature’s emotional state or intentions.
Ability Score Increase
Your Strength score increases by 1, and your Charisma score increases by 2.
Age
Anuriec mature at roughly the same rate as humans but are known to live far longer. Most reach adulthood around the age of 18 and can live up to 180 years. Many spend decades honing their perception and understanding of truth before taking on positions of judgment.
Size
Anuriec possess tall, powerful builds with long limbs and the distinctive jackal-like heads that define their kind. Most stand between 6 and 7 feet tall, their imposing presence often making them appear even larger when they carry themselves with the calm authority of a judge. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Your obsidian-like eyes are adapted to perceive even the faintest traces of light. In darkness, they reflect what little illumination exists like still water beneath moonlight. You can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Languages
You can speak, read, and write Common and Infernal.
Balanced The Scales
Once per long rest, you can cast either Bless or Bane on a target of your choosing without expending a spell slot. Charisma is your spellcasting ability for this feature.
Pragmatic Mind
Pragmatic Mind. The disciplined mind of an Anuriec resists manipulation and fear. You are immune to being charmed, frightened, or magically put to sleep.
Truth Seeker
You gain proficiency in the Insight skill. When you succeed on an Insight check to determine if a creature is lying, you may impose disadvantage on that creature’s next Deception check.
Judgement
A number of times equal to your proficiency bonus, you can use a bonus action to study a creature you can see. Both you and the creature roll a d20 to contest your assessment. On a failure, you learn nothing and the creature becomes aware of your attempt. On a success, you may learn one of the following: the creature’s type, weaknesses, resistances, plane of origin, curses affecting it, conditions currently affecting it, or its closest alignment. A creature can only be judged once per day.
Commune With The Departed
The Anuriec walk closely beside the boundary between life and death. Once per long rest, you can cast Speak with Dead without expending a spell slot. Charisma is your spellcasting ability for this feature.
Comments