Homebrew Half Dragon Species Details

 

Half Dragon Race Details

 

Half Dragons? Yeah, total freaks those guys. Imagine Dragonborn but then more human. I guess some people will sleep around with just about anyone these days, even dragons. Still, I had a few in my party, and I can't argue with their results. Once had a Silver one freeze a Orc solid before he could cleave my head. Now, his look was hilarious!

Many Dragons are not only fearsome beasts, but renowned masters of magic as well. As such, it is not uncommon for one to change shape and walk among the masses, or even take a mortal lover. The children of such unions are known as Half Dragons. Not quite as monstrous looking as the Dragonborn, but still very much recognizable due to it's dragonic traits.  

Proud Dragon Heritage

Half Dragons look very similar to their mortal parent, except for the horns and partial scales that cover their bodies, as well as the occasional tail. Some have more prominent features, like a longer tail or oval eye pupils, or more dragon-like feet. 

Half Dragons their color patterns are similar to their Dragonic parent, and in the case of two Half-Dragons gaining children the child will often be born in a color scheme of either parent. Though occasionally they might look like one of the other dragonic ancestors of the parents, as Half Dragons are strongly drawn to one another and known to quickly make families. They are tall and strongly built, often standing close to 6½ feet tall, with males being taller and heavier then females. They also gain an advantage based on which Dragonic trait is more dominant for them.

Challenging upbringing

Half Dragons share much of their Dragonic parent's strength, but they are also vulnerable in the early stages of their long lives. Those who are lucky are raised by two Half-Dragon parents, as the different Half Dragon sexes are strongly drawn to one another. Others are abandoned by the Dragonic parent or both parents, forced to survive or hope they will get adopted by other Half Dragons or by Dragon born. 

Those adopted by a Dragonborn are brought in as part of the clan, and is raised to show strong loyalty to their clan. A continual drive for self-improvement reflects the self-sufficiency of the Dragonborn race as a whole, which is then reflected upon the Half Dragon. These Half Dragons value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts before they give up on something. These Dragonborn raised Half Dragons holds mastery of a particular skill as a lifetime goal, alongside the ascendancy to Dragonhood. Members of other races who share the same commitment find it easy to earn their respect.

Eventually, all Half Dragons have an universal drive to become stronger. By gaining strength in any particular field, they find that they become more in touch with their Dragonic Heritage, which may come forward in the forms of breathing their elemental breath, or even transforming into a Dragon outright. This latter is only reserved for the truly devoted and powerful however, as it is not easy to attain such a powerful connection. 

A growing people

In the most recent years, Half Dragons have been been forming communities as they are universally drawn together. This has created many Half Dragon families, and in turn many adventurers as well due to their drive to ascent to Dragonhood. Usually however, many Half Dragons will start a family and have children, with the mother being pushed to take care of the children, while the father goes out and provides for his family. Should the mother choose to become an adventurer, then the grandparents or one of the extended family will often take care of them. While they are few in number, they are rapidly increasing their numbers due to a high fertility rate and big families (contraception is taboo for them, as they have a instinctive desire for survival and feel that every number counts). These communities are protected by their elders, some of whom have already ascended to Dragondhood, and make for formidable opponents.

Half Dragon Names

Half Dragon names are usually based on the language of it's mortal parent, as Dragonic names are often much harder to pronounce. Some Half Dragons who are adopted within Dragonborn clans will instead be given a Dragonborn name:

Male Names: Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Mehen, Nadarr, Pandjed, Patrin, Rhogar, Shamash, Shedinn, Tarhun, Torinn

Female Names: Akra, Biri, Daar, Farideh, Harann, Havilar, Jheri, Kava, Korinn, Mishann, Nala, Perra, Raiann, Sora, Surina, Thava, Uadjit

Childhood Names: Climber, Earbender, Leaper, Pious, Shieldbiter, Zealous

Clan Names: Clethtinthiallor, Daardendrian, Delmirev, Drachedandion, Fenkenkabradon, Kepeshkmolik, Kerrhylon, Kimbatuul, Linxakasendalor, Myastan, Nemmonis, Norixius, Ophinshtalajiir, Prexijandilin, Shestendeliath, Turnuroth, Verthisathurgiesh, Yarjerit

Half Dragon Traits

Your draconic heritage manifests in a variety of traits you share with other Half Dragons

Ability Score Increase

Your Base Non-Draconic Race Abilities in addition to Strength score increases by 2, and your Charisma score increases by 1.

Age

Half Dragons mature at the same rate as their mortal parent's race, but they can live for hundreds of years, up to 1000 years old. A few of those who have transcended into Dragonhood however, have been granted the gift of immortality. Making Dragonhood even more sought out after, but no less difficult to achieve.

Alignment

Most Half Dragons are similar to Dragonborn and tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most Half Dragons are good, but those who side with Tiamat can be terrible villains.

Size

Half Dragons are taller and heavier than humans, standing well over 6 feet tall, with males being noticeably bigger then females. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your racial attacks and resistances are determined by the dragon type, as shown in the table.

Draconic Parentage

Dragon Damage Type Breath Weapon
Black Acid 5 by 60 ft. line (Dex. save)
Blue Lightning 5 by 60 ft. line (Dex. save)
Brass Fire 5 by 60 ft. line (Dex. save)
Bronze Lightning 5 by 60 ft. line (Dex. save)
Copper Acid 5 by 60 ft. line (Dex. save)
Gold Fire 30 ft. cone (Dex. save)
Green Poison 30 ft. cone (Con. save)
Red Fire 30 ft. cone (Dex. save)
Silver Cold 30 ft. cone (Con. save)
White Cold 30 ft. cone (Con. save)

Dragon Form

You have a inherited some of your Dragonic ancestor's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

At level 3 you may temporarily shape change into a lesser form of your ancestral dragon. Your transformation lasts either for 1 minute or until you end it as a bonus action. During this you gain a flying speed is 30 ft, you have a chance to recharge your Breath Weapon on a 5-6, you gain resistance to your chosen damage type, and you gain a bite attack as a unarmed strike which deals 1d6 piercing damage and 1d6 bonus damage of your chosen damage type. The bonus damage increases by 1d6 at levels 6, 11, and 16. Afterwards you may regain this form when you finish a long rest. During this transformation your equipment merges with you (you keep their defensive boons), as does any weapons you have equipped, forcing you to attack with your bite and Breath Weapons. 

At level 20 you may ascend to your Dragonhood: You may cast True Polymorph once without expending a spell slot, but it only targets yourself and you must change into your chosen Dragon type. You may exit this form as a bonus action, and after losing this form you regain the ability to cast the spell in this way when you finish a long rest. This replaces your lesser form transformation. 

Breath Weapon (Recharge 6)

When you use your breath weapon, each creature in the area of exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Strength modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, At the start of each of your turn you can roll a d6. If the roll is a 6 you regain the use of your breath weapon again. You must be in combat in order to Recharge your Breath Weapon in this way. The ability also recharges when you finish a short or long rest.

Languages

You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.

Half Dragon Traits

Your half-elf, Half Dragon has Black and Copper scales. looks humanoid withbthe blue eyes.

Ability Score Increase

Your Base Non-Draconic Race Abilities in addition to Strength score increases by 2, and your Charisma score increases by 1.

Age

Half-Dragons mature at the same rate humans do and reach adulthood around the age of 20. They live double the humanoid parents life, however, Elf/dragon breeds can live to be 2000.

Alignment

Most Half Dragons are similar to Dragonborn and tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most Half Dragons are good, but those who side with Tiamat can be terrible villains.

Size

Half-Dragons are much larger than their humanoid parent, ranging from 6 to 7 feet tall for humanoid creatures. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Blindsight and Darkvision

The half-dragon gains Blindsight with a radius of 10 feet and Darkvision with a radius of 60 feet.

Blindsight
A creature with blindsight can perceive its surroundings without relying on sight, within a specific radius. Creatures without eyes, such as oozes, and creatures with echolocation or heightened senses, such as bats and true dragons, have this sense.

Darkvision
Many creatures in the worlds of D&D, especially those that dwell underground, have darkvision. Within a specified range, a creature with darkvision can see in
darkness as if the darkness were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned. However, the creature can’t
discern color in darkness, only shades of gray.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Skill Versatility

You gain proficiency in two skills of your choice.

Languages

You can speak, read, and write Common, Elvish, Draconic and one extra language of your choice.