Homebrew dimensional space fungus Species Details
dimensional fungus all comes from one home world but ends up picking things up from a variety of dimensions fungus that has been places rather peculiar tend to have slight variations from the norm, especially when the take over strange fungus
these manifest in different colours shown below
Green
the green mushrooms come from magic or twists in logic unknown this gives, this is expressed in those who taste them as the mushrooms can have very weird affects, a few end up attracting a weird kind of moss which helps them manifest this magic into spells working as an arcane focus and spell book that can travel across dimensions this mold seems to come from a common destination where every green mushroom is fated to pass. they tend to make inanimate objects puppets, the storngest of these end up sages that break the world in ways only seen to them in other dimensions
Blue
blue mushrooms are the result in massive changes to environments giving them the strength to form humanoid forms, they also gain the ability to adapt to most scenarios by possessing the ability to slightly change their forms often to mimic tough creatures they have fought and won against, experienced Blue fungus ends up as alpha interdimensional warlords
Black
black fungus is often considered the most deadly it comes from replacing dangerous types of fungus and gains their abilities this means they tend to infect animals and take control of them they end up as one mushroom undead armies, a plague with the ability to spread and disease
Fungus Traits
Creature Type: Humanoid
Size: Medium (about 4–7 feet tall) or Small (about 3–4 feet tall), chosen when you select this species
Speed: 30 feet
Darkvision
You have Darkvision with a range of 60 feet.
Fungus colour
You are the recipient of a legacy that grants you supernatural abilities. Choose a legacy from the Fiendish Legacies table. You gain the level 1 benefit of the chosen legacy.
When you reach character levels 3 and 5, you learn a higher-level spell, as shown on the table. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the legacy).
| Colour | Level 1 | Level 3 | Level 5 |
|---|---|---|---|
| Green | You have Resistance to Poison damage. You also know the Poison Spray cantrip. | Sleep | Enlarge/Reduce |
| Black | You have Resistance to Necrotic damage. You also know the Chill Touch cantrip. | False Life | Ray of Enfeeblement |
| Blue | You have Resistance to Fire damage. You also know the Guidance cantrip. you may only cast this on yourself | Cure Wounds you may only cast this on yourself | Alter Self |
Otherworldly Presence
You know the Thaumaturgy cantrip. When you cast it with this trait, the spell uses the same spellcasting ability you use for your Fiendish Legacy Trait.
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