Homebrew Anurasi Species Details
Anurasi are amphibious humanoids with smooth, moist skin that ranges in color from vibrant greens and yellows to more subdued browns and grays, allowing them to blend seamlessly into their surroundings. They have large, expressive eyes that can be a variety of colors, often with a slight glow in low light. Their powerful legs and webbed feet make them exceptional swimmers and jumpers. Anurasi also have long, flexible tongues that they can use to catch prey or defend themselves. Anurasi live in close-knit communities, often building their homes in the dense foliage of swamps or along the banks of rivers out of their love for water. They are known for their resourcefulness, often using their natural camouflage to avoid predators and hunt for food or other objects of interest. Anurasi are also skilled herbalists, using the abundant plant life in their habitats to create potent remedies and poisons. Despite their somewhat reclusive nature, anurasi are a curious folk, often finding themselves going on an adventure simply because their intrigue carried them a little too far from home. This leads to anurasi of all stages of left to venture out of their wetlands out of absentminded wanderlust, exploring new places, driven by the thought of new knowledge and experiences. Anurasi are typically loyal friends, committed parents, and fierce protectors of their homes, always willing to take a leap of faith.
Anurasi Traits
You have the following racial traitsAge
Anurasi mature at around 14 and live up to around 70 years old.
Creature Type
You are a Humanoid.
Speed
Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
Amphibious
You can breathe air and water
Anurasi Training
You have proficiency in the Stealth skill and with the herbalism kit or the poisoner's kit (your choice).
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Standing Leap
Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start.
Viscoelastic Tongue
You have a lengthy and stickily soft tongue at the front of your mouth that you can use to make unarmed strikes at a reach of 15 feet. When you hit with them, the strike deals 1d4 + your Strength modifier bludgeoning damage, and if the target is Large or smaller, it must succeed on a Strength saving throw (DC = 8 + your Constitution modifier + your proficiency bonus; the target can choose to fail) or be pulled up to 10 feet toward you. If the creature is friendly, you can choose to deal no damage with your tongue's strike.
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