Homebrew Gatorman Species Details

Bipedal reptiles endowed with formidable natural weaponry, Gatormen are primal hunters who dwell in deep swamps and along remote rivers, dominating any area they inhabit. This race of elusive reptilians has claimed these bogs and marshes as their domain, furiously defending it from the encroaching threat of civilization. The gatormen are incredibly tough, physically powerful, and skillful hunters who have long endured the challenges and dangers of their swamps.

Gatormen have long jaws lined with large, sharp teeth for rending flesh, and their bite has bone-shattering power. Their thickly scaled hide overlays exceptionally dense muscle, providing tough natural armor. A gatorman’s mind is that of a cold-blooded predator always searching for prey to consume. Gatormen can live incredibly long, and they spend the majority of that prolonged life jostling for dominance among their own kind.

Ruthless but pragmatic, gatormen will often barter with outsiders who bear offerings. Swamp denizens must placate or otherwise come to terms with local gatorman tribes if they hope to survive. Gatormen do not lightly break their word—whether a promise of safe passage or a vow of vengeance—and are rigid in interpreting such agreements, savagely punishing those suspected of betrayal.

Gatorman Traits

Gatormen are characterized by their prehistoric strength and agility, which they utilize to dominate their environment. Their natural weaponry includes large, sharp teeth and a powerful bite, which can bone-shatter. They have a thickly scaled hide that provides tough natural armor, and their prehensile hands are equipped with three taloned fingers and a thumb, allowing them to grasp and wield weapons effectively. Gatormen are bipedal, standing on two sturdy legs that end in webbed, four-toed feet, and their heavy tails serve as both balance and weapons. They are known for their ruthless but pragmatic nature, often bartering with outsiders who offer them offerings. Their long jaws and sharp teeth are formidable natural weapons, and they can live for an incredibly long time.

Chomp

On attack target creature makes a dexterity check (1d6). On hit target creature takes (2d8+2) piercing damage.

Hardened Scales

Target creature makes a dexterity saving throw (2d6+2) or takes damage equal to the result of the attack score.

Death Roll

Target creature makes a dexterity saving throw (1d8) or takes (2d8+2) bludgeoning damage.

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