Homebrew Eliot's Race (Grimhollow Traits) Species Details
This pretty uses traits from grimhollow for a character of mine, using the Grimhollow Trait max, and their trait list
(The Minimum and Maximum for 2024 Grimhollow traits is 8 btw)
Eliot's Race (Grimhollow Traits) Traits
This pretty uses traits from grimhollow for a character of mine, using the Grimhollow Trait max, and their trait listCreature Type
Eliot is Humanoid
Size
Your size is medium
Speed + Climber (1 Trait)
Your Walking and Climbing speed is 30
Sometimes staying away from what threatens you means getting clear of those threats. You have a Climb Speed equal to your Speed.
Languages + Polygot (3 Traits)
Eliot knows Common, and another language innately, with 6 more due to the Polygot Trait
The advantages of mastering the languages of enemies and allies alike are clear to you. You learn two languages of your choice.
Language Expert. If you take this trait multiple times, you learn two new languages each time.
Additionally, you have Advantage on Influence action ability checks made to interact with another creature using any language you selected with Polyglot. You can use this feature a number of times equal to twice your Proficiency Bonus, regaining all expended uses when you finish a Long Rest.
Darkvision (1 Trait)
A life spent in shadow has made you grow accustomed to the gloom. You can see in Dim Light within 60 feet of you as if it were Bright Light, and in Darkness within 60 feet of you as if it were Dim Light. You can’t discern color in Darkness, only shades of gray.
Mediative Rest (2 Traits)
leep is a luxury you’ve never needed to afford. When you rest, you meditate deeply for 4 hours, dreaming but remaining conscious. After resting in this way, you gain the same benefit that other humanoids do from 8 hours of sleep.
Restorative Rest. If you take this trait twice, you need to spend only 2 hours in your meditation to gain the benefit of 8 hours of sleep, and you gain a d6 at the end of each Long Rest. Before the end of your next Long Rest, you can roll the d6 and add it to any d20 Test you make. You can decide to roll the d6 after the d20 Test is made, but you must do so before the outcome of the roll is known.
Helping Hand (1 Trait)
You excel at aiding your allies, knowing that the time will come when you need them to return the favor. You can use the Help action as a Bonus Action to assist any ally making an ability check.
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