Homebrew Axolotoid Species Details
THIS IS NONCORE D&D MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing.
Axolotoid Traits
Your Axolotoid character has an assortment of inborn abilities, part and parcel of grung nature.Ability Score Increase
Any score can increase by two and any other score by 1
Age
Axolotoids mature to adulthood in a single year, but have been known to never die from old age
Alignment
True neutral, will adjust later. Is completely controlled by their immortal purpose that they find within the first year of childhood. once adults they chase their dream with patience and faith.
Size
Grungs stand between 2 ½ and 3 ½ feet tall and average about 30 pounds. Your size is Small.
Adaptable Pigmentation
You have proficiency in the Stealth skill.
Speed
Your base walking speed is 25 feet, and you have a Swimming speed of 30 feet.
Amphibious
You can breathe air and water.
Limb Regrowth
You have the ability to regrow a single limb in a week, as long as you have a brain stem. If your brain stem is severed you cannot regrow a limb. You can still die from bloodloss and normal damage.
Forever Baby
Once you attain adulthood you stop aging forever. Your brain can still deteriorate and can still fall to disease, but it's much harder due to the natural immune systems strength. diseases can fall off over a year.
Bioluminescent Eyes
Your eyes can alter and glow to the dark, you can see in the dark up to 60 feet.
Water Dependency
If you fail to immerse yourself in water for at least 1 hour during a day, you suffer one level of exhaustion at the end of that day. You can only recover from this exhaustion through magic or by immersing yourself in water for at least 1 hour.
Languages
You can speak, read, and write Axoteese.
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