Homebrew Axolotoid Species Details

THIS IS NONCORE D&D MATERIAL

These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing.

Axolotoid Traits

Your Axolotoid character has an assortment of inborn abilities, part and parcel of grung nature.

Ability Score Increase

Any score can increase by two and any other score by 1

Age

Axolotoids mature to adulthood in a single year, but have been known to never die from old age

Alignment

True neutral, will adjust later. Is completely controlled by their immortal purpose that they find within the first year of childhood. once adults they chase their dream with patience and faith.

Size

Grungs stand between 2 ½ and 3 ½ feet tall and average about 30 pounds. Your size is Small.

Adaptable Pigmentation

You have proficiency in the Stealth skill.

Speed

Your base walking speed is 25 feet, and you have a Swimming speed of 30 feet.

Amphibious

You can breathe air and water.

Limb Regrowth

You have the ability to regrow a single limb in a week, as long as you have a brain stem. If your brain stem is severed you cannot regrow a limb. You can still die from bloodloss and normal damage.

Forever Baby

Once you attain adulthood you stop aging forever. Your brain can still deteriorate and can still fall to disease, but it's much harder due to the natural immune systems strength. diseases can fall off over a year. 

Bioluminescent Eyes

Your eyes can alter and glow to the dark, you can see in the dark up to 60 feet.

Water Dependency

If you fail to immerse yourself in water for at least 1 hour during a day, you suffer one level of exhaustion at the end of that day. You can only recover from this exhaustion through magic or by immersing yourself in water for at least 1 hour.

Languages

You can speak, read, and write Axoteese.

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