Homebrew Frost Plasmoid Species Details

Born in the waking ice cold tundra frost plasmoids have a unique constitution of resistance to acid and immunity to frost. They are but a minority on their species as they are adept on chilly environment. They also sign no hostility for the other denizens of the world yet they will also fight for what their survival.

Frost Plasmoid Traits

Amorphous, Shape Self , Pseudopod, Natural Resilience, Hold Breath, Darkvision

Darkvision

You can see in dim light and darkness within 60 feet (in shades of gray)

Amorphous

You can squeeze through gaps as narrow as 1 inch wide, provided you aren't wearing or carrying anything. You also have advantage on ability checks to initiate or escape a grapple.

Shape Self

As an action, you can reshape your body to have a head, up to two arms, and up to two legs, or revert to a blob.

Pseudopod

As a bonus action, you can extend a 10-foot-long pseudopod to manipulate objects, open doors, or pick up Tiny items (it cannot attack or activate magic items).

Natural Resilience

You have resistance to acid and immune to cold damage and advantage on saving throws against being poisoned.

Creature type: Ooze

Since you are an Ooze, not a Humanoid, you are immune to spells like Charm Person or Hold Person.

Plasmoid Species

Known for their resilience they are have higher hp 

Plasmoid Species

Known for their resilience they are have higher hp they get +2 to their constitution.

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