Homebrew Fateweaver Species Details
A being touched by the unknowable god of fate.
+2 Intelligence & +1 Charisma
Fateweaver Traits
_______Dual Sight
- You gain proficiency in Insight or Arcana.
- Once per long rest, you can roll two d20s for an attack roll, ability check, or saving throw, and choose which result to use after rolling.
- However, the DM may impose disadvantage on one roll per long rest to represent conflicting visions.
Separated Mind
- You have advantage on saving throws against being charmed.
- You have disadvantage on saving throws against confusion-like effects (or DM discretion effects that distort perception).
Glimpse of Fate
- As a reaction, when a creature you can see within 30 ft makes an attack roll, you can impose a ±1d4 modifier to the roll (your choice).
- Uses equal to your proficiency bonus per long rest.
Warp-Touched Magic
You know the Prestidigitation cantrip.
At higher levels:
- 3rd level: Tasha's Mind Whip once per long rest
- 5th level: Augury once per long rest
Intelligence or Charisma (choose at character creation) is your spellcasting ability.
Two Voices
- You can communicate telepathically with yourself, and optionally:
- Gain advantage on one Intelligence check per long rest, as your “other head” provides insight.
- But when you roll a natural 1 on an Intelligence, Wisdom, or Charisma check, you are briefly distracted (DM may impose disadvantage on your next roll).
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