Homebrew Bloodflower Species Details
You are a flower that took over a Warforged chassis.
Bloodflower Traits
Flower Controlled WarforgeEmbedded Roots
You are able to tie in your nature as a plant based organism and anchor yourself to dirt based surfaces or use them climb non solid surfaces.
As a Bonus Action, grow roots and do not suffer the effect of difficult terrain for one minute.
or
As a Bonus Action, you may convert your movement speed in half and climb non solid surfaces for one minute.
Tremorsense
A creature with Tremorsense can pinpoint the location of creatures and moving objects within a specific range, provided that the creature with Tremorsense and anything it is detecting are both in contact with the same surface (such as the ground, a wall, or a ceiling) or the same liquid.
Tremorsense can’t detect creatures or objects in the air, and it doesn’t count as a form of sight.
Vacancy Chain
Machines, constructions, and other inorganic units can find themselves under your control.
You may make an ability check based on the chosen ability (Wisdom, Intelligence, or Charisma) to control a machine, construct, or inorganic unit. If the unit is alive, it must make a Constitution saving throw, or lose autonomy to you.
You may use this ability equal to as many times as your proficiency bonus (Replenish At Long Rest).
Phytotoxic Resilience
You have advantage on saving throws against being poisoned, and you have resistance to poison damage. You are immune to disease.
Transfer the Host
During a Long Rest, you may instead use that time to transfer yourself to another applicable host (DM discretion).
You may not use this ability for another d8 days (d6 at Level 8, d4 at Level 12, and no limit at and beyond Level 16).