Homebrew Veylkin (Half-Elf / Deer Tiefling) Species Details

Veylkin are beings of contradiction. Their elven ancestry grants them elegance and presence, while their infernal blood manifests in subtle but unsettling ways—glowing markings, unnatural eyes, or whispers in their voice. Their deer-like traits—antlers, hooves, elongated ears—tie them to the wilds, often marking them as chosen or cursed by ancient forest forces. Some are seen as sacred. Others… as something deeply wrong. Most Veylkin grow up feeling watched—not by people, but by the world itself.

 

Ability Score Increase +2 Charisma +1 Dexterity +1 Wisdom

Creature Type Humanoid

Fey-Touched Resilience You have advantage on saving throws against being charmed. Infernal Echo You know the Thaumaturgy cantrip. At level 3: Hellish Rebuke (1/long rest) At level 5: Darkness (1/long rest) Charisma is your spellcasting ability.

Forestbound Grace You have proficiency in Perception You ignore non-magical difficult terrain in forests You can move stealthily at a normal pace in natural environments

Antlered Form You possess natural antlers: Melee Weapon Attack (Unarmed Strike): 1d6 + Strength piercing damage When you move at least 20 ft straight toward a target and hit: Bonus damage = 1d6

Unsettling Presence You gain proficiency in Intimidation or Insight (choose one).

Languages Common, Elvish, Infernal

Veylkin (Half-Elf / Deer Tiefling) Traits

Traits

Fey-Touched Resilience

You have advantage on saving throws against being charmed.

Infernal Echo

You know the Thaumaturgy cantrip. At level 3: Hellish Rebuke (1/long rest) At level 5: Darkness (1/long rest) Charisma is your spellcasting ability.

Forestbound Grace

You have proficiency in Perception You ignore non-magical difficult terrain in forests You can move stealthily at a normal pace in natural environments

Antlered Form

You possess natural antlers: Melee Weapon Attack (Unarmed Strike): 1d6 + Strength piercing damage When you move at least 20 ft straight toward a target and hit: Bonus damage = 1d6

Unsettling Presence

You gain proficiency in Intimidation or Insight (choose one).

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