Homebrew Centaur (5.5) Species Details

Reclusive wanderers and omen-readers of the wild, centaurs avoid conflict but fight fiercely when pressed. They roam the vast wilderness, keeping far from borders, laws, and the company of other creatures.

Centaur tribes range across lands with mild to hot climates, where a centaur requires only light furs or oiled skins to deal with inclement weather. They are hunter-gatherers and rarely build shelters or even use tents.

Centaur Traits

Creature Type: Fey
Size: Large (about 7–8 feet tall)
Speed: 50 feet

Centaur (5.5) Traits

As a Centaur, you have these special traits.

Athletic

You have proficiency in Athletics skill.

Gallop

You can take the Dash and Disengage actions as a Bonus Action.

You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Hooves

You have hooves you can use to make Unarmed Strikes, which deal 2d4 Bludgeoning damage on a hit and have the Topple property.

Powerful Build

You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.

Previous Versions

Name Date Modified Views Adds Version Actions
5/7/2026 11:12:04 PM
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