Homebrew Fallen Archfey Species Details

Fallen Archfey Traits

Fallen Archfey possess an innate command of enchantment magic, bending hearts and minds with supernatural ease. Yet their separation from the primal magic of the Fey realms has left them spiritually fractured—mortal iron and mundane weapons wound them more deeply than most creatures. Whether feared as cursed monarchs, tragic guardians, or avenging spirits, Fallen Archfey walk the world as remnants of forgotten fairy tales made terrifyingly real.

Fey Presence

Your otherworldly and uncanny appearance has an unsettling affect on creatures who capture your attention. Creatures and humanoids that you target with the Charmed effect have disadvantage to resist your attempt

Magic Resistance

 

As a being forged from the magic of the universe itself, you are familiar with the makeup of magic. When you are the target of a spell or are in the area of effect of one, you are able to glimpse into the construction of the spell itself and gain insight on its makeup. You gain advantage on Saving Throws against magic and magical effects

Darkvision

Darkvision to 120 ft.

Aversion to the Mundane

The mundanity of the elements and alloys pulled directly from the earth's embrace have an alarming affect on the makeup of your magical body. Unenchanted and simply made weapons represent a unique threat to you and deal double damage when they strike your flesh

Terrifying Majesty

Upon reaching level 15, once per long rest as a Bonus Action, you can unfurl your wings and reveal your true fey nature. Creatures of your choice within 10 feet must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Charisma modifier) or become Frightened of you until the end of your next turn. Creatures frightened by this ability are immediately compelled to use their reaction to move as far away from you as possible, dropping their weapons in their haste to run away.

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