Homebrew Cyclops Species Details
Towering over most folk, cyclops are relatives of giants with a distinctive singular eye. Cyclops tend to keep mostly to themselves, living a hermit lifestyle staying in their caves and tending to their flocks. Runts of the family are thrown out of their family's tribe, being forced into a nomadic way of life.
Cyclops Traits
Creature Type: Humanoid
Size: Medium (about 7–8 feet tall)
Speed: 35 feet
One-Eyed
You can't see very well. You have disadvantage on Wisdom (Perception) checks that rely on sight, and on ranged attack rolls beyond 30 feet.
Darkvision
You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Stone’s Endurance
Your ancestry allows you to use Stone's Endurance a number of times equal to your Proficiency Bonus per Long Rest. When you take damage, you can take a Reaction to roll and reduce the damage by 1d12 plus your Constitution modifier.
Powerful Build
You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
Large Form
Starting at character level 5, you can change your size to Large as a Bonus Action if you’re in a big enough space. This transformation lasts for 10 minutes or until you end it (no action required). For that duration, you have Advantage on Strength checks, and your Speed increases by 10 feet. Once you use this trait, you can’t use it again until you finish a Long Rest.
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