Homebrew Beholderborn Species Details

Woven into the fabric of reality through the dreams of the Beholders, the Beholderborn are a strange form of Beholderkin who seek to blend into civilization and leave their monstrous heritage behind. 

Aberrant Form

Beholderborn resemble smaller versions of beholders but with gentler facial features. They have round bodies 3 feet in diameter with the same diverse spectrum of skin colours and textures as their parent's. Their only appendages are six dexterous eye-stalks planted atop their heads in a writhing crown. They possess a central eye and a wide, toothy mouth but no nose and, in turn, no sense of smell. Like Beholders, they travel by hovering a few inches off of the ground, but can also "jump" by creating a pulse of telekinetic energy to propel their bodies upward. Beholderborn don't possess arms or legs but can manipulate up to two objects (within a typical humanoid grabbing range) at a time through telekinesis. They can also use their long lolloping tongues to interact with their environments, some individuals preferring this method to telekinetic manipulation. 

Infantile Intellects

When a beholder dreams of embarking on an adventure, the result may be the birth of a Beholderborn. Appearing in a puff of smoke, the newborn enters the world with their parent's capacity for intelligence and traces of their bossy, demanding behavior, but also a strong sense of wanderlust and curiosity. More than anything, Beholderborn love to discover new places and concepts, but can be childlike and ignorant, often coming off as apathetic and disinterested in the feelings of others without necessarily meaning to. Though their people skills are generally poor, they are capable leaders and are constantly formulating how to best use their companions to achieve their goals. Beholderborn use their total of seven eyes to scour their surroundings for potential threats at all times. Even when they sleep, only their central eye closes, while their six eye-stalks remain alert to danger. This constantly shifting focus on their surroundings causes them to have a short attention span and be easily distracted. Anything from rolling clouds to dandelions can interrupt their train of thought, though their otherwise advanced brains don't allow them to be forgetful, and they never lose sight of what is most important.

 

Beholderborn Traits

Beholderborn characters have the following traits.

Superior Darkvision

You can see for 60 feet in darkness and 120 feet in dim light. 

Skill Proficiencies

You are proficient in the Perception skill. 

Ability Score Increase

Your Intelligence score increases by two, your dexterity score decreases by two.

Age

Beholderborn can live for up to 300 years.

Alignment

Beholderborn may associate with any chaotic alignment. They refuse to bow to the oppression of law and will not be told what to do. 

Size

Beholderborn have spherical bodies about 3 feet in diameter. Your size is medium. 

Speed

Your base walking speed is 0 feet. You have a hovering speed of 20 feet and can roll on the ground for a speed of 30 feet. (Attack rolls and Intelligence or Wisdom checks/saves made on the same turn as a roll action are imposed with disadvantage). 

Languages

You can speak, read, and write Common, Undercommon and Deep Speech. Beholderborn retain the languages of their beholder parents from birth.

Comments

Posts Quoted:
Reply
Clear All Quotes