Homebrew Bugbear (Remade) Species Details

 Despite their towering size and hulking frames, Bugbears are masters of stealth and infiltration, able to squeeze and fit into impossible spaces thanks to a magical connection to the creepy and crawly boogeymen-like creatures of the Fey realm. 

Bugbears often find themselves as scouts and spies for the armies of goblins loyal to Maglubiyet, but those that choose their own path often find themselves in positions of work where they utilize their natural stealth or large size to help the commonfolk.


Bugbear Traits

Creature Type: Fey
Size: Medium (about 6–8 feet tall)
Speed: 30 feet
Boogeyman: You gain proficiency in Athletics or Stealth, and you can move and stop in a space large enough for a Small creature without squeezing. Additionally, if you hit a creature that hasn’t taken a turn yet in the current combat, you deal an extra 1d12 damage.
Darkvision: You gain Darkvision with a range of 60 feet.
Fey Ancestry: You have Advantage on saving throws you make to avoid or end the Charmed condition.
Long-Limbed: Your reach with Melee weapons, Unarmed Strikes, Touch range spells, and your hands to manipulate objects increases by 5 feet.
Powerful Build: You have Advantage on any ability check you make to end the Grappled condition, and you don’t expend extra movement to move a creature you are Grappling. You also count as one size larger when determining your carrying capacity.

 

As a Bugbear, you have these special traits.

Boogeyman

Your body flows with the magical prowess of things that go bump in the night. You gain proficiency in either the Athletics or Survival skill, and you can move and stop in a space large enough for a Small creature without squeezing.
Additionally, if you hit a creature that hasn’t taken a turn yet in the current combat, you deal an extra 1d12 damage.

Darkvision

You have Darkvision with a range of 60 feet.

Fey Ancestry

You have Advantage on saving throws you make to avoid or end the Charmed condition.

Long-Limbed

Your limbs are unnaturally long. Your reach with Melee weapons, Unarmed Strikes, Touch range spells, and your hands to manipulate objects increases by 5 feet.

Powerful Build

Your muscles and height are incredibly imposing. You have Advantage on any ability check you make to end the Grappled condition, and you don’t expend extra movement to move a creature you are Grappling. You also count as one size larger when determining your carrying capacity.

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