Homebrew Dollyface Species Details

Many would look at them, sometimes thinking of them as either humanoids or undead. But they're constructs and once people that were given a life; now they repurpose themselves to be able to handle things a little better.

They would be able to repair themselves without any issues. Just a stitch or two and they're able to cross paths with their enemies again with no problem.

Just don't be disrespectful and throw Acid on them, they always remember who they dislike.

And they hunt to the ends on those they hate.

Why are they called Dollyfaces? They would look like dolls by the time they are finished, and most of the time having permanent smiles on their face. And sometimes attached to their clothes, they have a mini doll that looks like them.

You have the following traits.

Living Construct

You are a Construct with small traits:

  • You are immune to Disease and have resistance to Poison damage. Also, you can add your proficiency bonus to saving throws against being Poisoned. If you have proficiency in such a saving throw, your proficiency bonus is doubled against being Poisoned.
  • You are vulnerable to Acid damage.
  • You need not eat, drink, or breathe.
  • You don’t suffer the effects of exhaustion from lack of rest.
  • You are able to heal from spells that don't require you to be a Construct. But you are also considered a Construct and Undead where it might be detrimental.

Size

You are Medium or Small. You choose the size when you gain this lineage.

Speed

Your walking speed is 30 feet.

Ancestral Legacy

If you replace a race with this lineage, you can keep the following elements of that race: any skill proficiencies you gained from it and any climbing, flying, or swimming speed you gained from it.

If you don’t keep any of those elements or you choose this lineage at character creation, you gain proficiency in two skills of your choice.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of gray.

Self Repair

You have proficiency in Weaver's Tools.

You can also repair yourself during combat as you can use a Bonus Action to sacrifice one hit die and repair yourself with your Weaver's Tools. The amount of hit points you regain from this ability is the result of the hit die plus the bonus you would get from Weaver's Tools using Constitution or Dexterity (I.E: If you have a +9 to checks involving your Weaver's Tools from Constitution and have sacrificed a 1d6, you regain 1d6+9 Hit Points).

In addition, during short rests, you can apply your bonus to Weaver's Tools with Constitution or Dexterity in place of your Constitution Modifier for hit dice, but you only add it once and unable to add your Constitution Modifier afterwards.

Touch Up

At 5th level, you are able to heal allies within the range of Touch of you with your Weaver's Tools as a bonus action. You must make a DC 10 Dexterity Weaver's Tools check; upon success, that target regains an amount of hit points equal to one roll of your Weaver's Tools. If you land on a Natural 1 with the d20, the target takes damage equal to one roll of your Weaver's Tools that can't be reduced by any means.

You are able to use this ability an amount of times equal to your proficiency bonus per long rest and can only do it once per target.

Mini Me!

At 5th level, you had a little doll attached your parts and threads that look similar to you. You can put the doll down and utilize the doll to see through their senses and speak through it as long as you are 10 miles within it.

You can also give it to a person to speak telepathically towards them as long as they hold it and within still in that range.

This doll has 10 Hit Points and the same AC as you; if it gets destroyed while it isn't on your person, the doll appears back on you and you take leftover damage from what the doll taken.

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