Homebrew Erina Species Details

Came across some odd little creatures the other day. Looked like hedgehogs, but acted like organised goblins. Not sure what they are, but they seem peaceful enough.

Burrowed Villages

Natural diggers at heart, Erinas live in shallow networks of tunnels and chambers they excavate themselves. Enemies who attack their dwellings become easily confused and lost in the maze-like tunnels. On their own ground, the Erinas can easily evade, outmaneuver, or surround invaders. They often lure them onto choke points where the enemy can be delayed endlessly while noncombatants and valuables are hustled to safety through other tunnels

Erinas gain advantage on initiative and ability checks when underground, and have a burrowing speed of 40.

Scroungers and Gatherers

Erinas are naturally curious. They tend to explore an area by tunneling beneath it and popping up at interesting points. They dislike farming and subsist mainly on the bounty of the land surrounding their homes. In cities, they still subsist on what they can find, and have a knack for finding whatever they need. Sometimes they are called thieves, but most Erinas aren’t greedy or malicious by nature. They take only what they need, and seldom take anything from the poor. Some humans even consider it lucky to have a family of Erinas nearby.

Erinas gain proficiency in Survival and advantage on survival checks.

Hedgehog Folk Names

Erina have no need for names as they rarely use their voice amongst themselves only to communicate with other races. Amongst their own kind they speak with snout movements and body language.

HEDGEHOG FOLK BACKGROUNDS

Backgrounds that are most appropriate for Erina include the outlander, the hermit, and the sage.

The small colonies of Erina are insular and remote, and few Erina live away from their burrows. Those that do are usually rangers, druids or fighters, constantly patrolling for outside threats. Even fewer venture forth into the world.

 

Hedgehog Folk Traits

As an Erina, you have certain traits in common with your people. Being able to burrow at high speed starting at 1st level is exceptionally effective in certain circumstances and exceedingly dangerous in others. As a result, playing an Erina requires special consideration by your DM.

 

Originally conceptualized by Gerryv753.

Erina Traits

Your Erina character has the following racial traits.

Ability Score Increase

Your Dexterity score increases by 2, and your Strength score decreases by 1.

Age

Hedgehog Folk reach maturity by age 2. Compared to humans, Erina don’t usually live longer than 20 years.

Alignment

Most Hedgehog Folk are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic.

Size

Erinas are about 2 feet tall. They have thin, lightweight bodies that weigh between 30 and 40 pounds. Your size is Small.

Speed

Your base walking speed is 25 feet. Erina have burrow speeds of 40 feet.

 

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Fury of the Small

When you damage a creature with an attack or a spell and the creature’s size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can’t use it again until you finish a short or long rest.

Spiny Back

Erinas have quilled backs gaining advantage on Grapple (Athletics) checks.

Languages

You can speak, read, and write Common and Sylvan.

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