Homebrew Elves of Orcus (the Heli) Species Details
The Heli or the Elves of Orcus are a strong and regal people much like their elven cousins, but with a few obvious differences. Due to the corruption of their elven bloodlines by their pact with Orcus they usually have a chilling aura of death.
They live in the high mountains and frost plains. The Heli revel this kind of hostile nature and primeval magic as well as most of all the things others races find most dangerous or frightening.
Strong and Frightening
With their unearthly grace and sculpted features, The Heli appear haunting and dangerous to humans and members of many other races. They are larger than your average elf as they are more muscular and broad leaning further into their demonic heritage
The Heli coloration encompasses the normal elven range and also includes deathly pale, blueish or grey skin and have white pale blue or obsidian pupiless eyes. The Heli have strong spiked tails. They favor heavy furs and hides for clothing that have a stylish artistic flourish.
A Timeless Perspective
The Heli can live well over 600 years, giving them a broader perspective that might trouble the shorter-lived races more deeply. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or learning a new skill or art, the Heli can be focused and relentless. They are slow to make friends and enemies, and even slower to forget them. They reply to petty insults with disdain and to serious insults with vengeance.
Like the frost bidden plains, The Heli can be most merciless and brutal when facing an enemy and amused when challenged. They tend to be brash in elven standards and mischievous even at their eldest of years. Yet like their Elven cousins they show refinement and restraint.
Frozen and Mountainous Realms
Most Heli live in villages in the frost plains or on the high mountains hunting game. Their skill and magic allow them to support themselves without the need for much trading or exposure to outsiders. They are talented artisans, crafting finely worked clothes and artistic amenities. Their contact with outsiders is usually limited, though a few make a good living by trading crafted items for metals under disguise (which they have no interest in mining).
Exploration and Adventure
Many Heli take up adventuring out of excitement or intrigue. Since they are so long-lived, they can enjoy centuries of exploration and discovery. They dislike the pace of human society, which is regimented from day to day but constantly changing over decades, so they find careers that let them travel freely and set their own pace. Many Heli also enjoy exercising their martial prowess or gaining greater magical power, and adventuring allows them to do so. Some might join with rebels fighting against oppression, and others might become champions of moral causes.
Heli Names
The Heli have abandoned most if not all elvish customs and typically name their children once and let them build their name upon their journeys and battles.
Elves of Orcus (the Heli) Traits
Your Elf of Orcus or Heli character has a variety of natural abilities, the result of thousands of years of refinement.Darkvision
You can see in complete darkness up to 30 feet as if it were dim light and in dim light às if it were daylight
Ability Score Increase
Your Charisma score increases by 2 and your Dexterity increases by 1
Age
The Heli reach physical maturity at about the same age as humans. Though upon reaching said maturity they set out on their journey to earn their names and reputation so that when they return they become full members of the tribe.
Alignment
Heli value strength, adaptability and wisdom. Believing that only the strong should survive and hate trespassers above all. Over all they lean heavily into the lawful evil category.
Size
Heli height tends to range from 5'10" to 6'5". Your size is Medium
Speed
Your base walking speed is 30 feet.
Orcus Step
Thanks to the combination of your Elven and demonic heritage you are able to step into the frozen tundra of Thanatos and reappear 20ft from your previous location up to three times per long or short rest
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Languages
You can speak, read, and write Infernal, Elvish and Common.
Thanatos blessing
you have resistance to cold damage
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