Homebrew Krogan Species Details

The Krogan is a species of large reptilian bipeds native to the planet Tuchanka, a world known for its harsh environments, scarce resources, and overabundance of vicious predators. The krogan managed to not only survive on their unforgiving homeworld, but actually thrived in the extreme conditions. Unfortunately, as krogan society became more technologically advanced, so did their weaponry. The end result is that they destroyed their homeworld in a nuclear war that reduced their race into primitive warring tribes.

With the help of the salarians, the krogan were "uplifted" into galactic society, and lent their numbers and military prowess to bring an end to the Rachni Wars. Ironically, after the rachni were eradicated, the rapidly-expanding krogan became a threat to the galaxy in turn, starting the Krogan Rebellions, and forcing the turians to unleash the genophage. This genetic "infection" dramatically reduced fertility in krogan females, causing a severe drop in births secondary to prenatal and postnatal death and, ultimately eliminating the krogan's numerical advantage.

Krogan Traits

Due to the brutality of their surroundings, natural selection has played a significant role in the evolution of the krogan.

Wide-Set Eyes

Unlike most sentient species, krogan eyes are wide-set - on Earth, this is common among prey animals, and in this case it gives the krogan 240-degree vision, giving them greater visual acuity and awareness of approaching predators. Krogan eyes have narrow pupils.

Natural Resistance

Their thick hides are virtually impervious to cuts, scrapes or contusions, and they are highly resistant to environmental hazards, including toxins, radiation, and extreme heat and cold.

Brute Force

Your natural strength makes your unarmed strike deal 1d8+4 Bludgeoning Damage.

Ability Score Increase

Your Strength and Constitution get a +2.

Krogan Toughness

Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Secondary Nervous System

Krogan have secondary and in some cases, tertiary organs as well as a second nervous system, allowing them to fight even after taking grievous injury. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Natural Armor

At an early age, the inch thick leathery skin and bony plates covering a Krogans body become tough enough to resist many injuries. When you aren't wearing armor, your Armor Class is 12 + your Constitution modifier. You can use your natural armor to determine your Armor Class if the armor you wear would leave you with a lower Armor Class. A shield's benefits apply as normal while you use your natural armor.

Languages

You can speak, read, and write common.

Un-Charismatic

You have disadvantage on all charisma ability checks, minus intimidation, when dealing with other races. You roll normally when dealing with other Krogan.

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