Homebrew Galvanic Mechamorph Species Details
Galvanic Mechamorphs, also called Mechamorphs, are a technological alien species that were accidentally created by the Galvans on Galvan Prime's moon Galvan B. Mechamorphs are a techno-organic species that use there goo-like body to take any kind of form they want, though often taking a more humanoid form. Mechamorphs can be whatever color they like but typically follow a green a black color scheme. Due to being techno-organic Mechamorphs have the ability to copy and assimilate to any kind of machinery, even if it is non-electrical or living. Mechamorphs have no face features except for one eye that they can shoot powerful energy blasts out of.
Galvanic Mechamorph Traits
Galvanic Mechamorphs have a wide range of abilities due to their ability to copy and recreate any piece of technology they come in contact withAbility Score Increase
Increase any Ability score by 2 and any other by 1
Age
Due to being techno organic Galvanic Mehcamorphs do not age
Alignment
Galvanic Mechamorphs tend to lean towards neutrality
Size
With Galvanic Mechamorphs being I goo-like substance they can be whatever shape or size they want
Speed
Galvanic Mechamorphs have a speed of 30 feet
Language
Galvanic Mechamorphs speak Galactic common
Total assimilation
This one is very likely to change so I'm not going to write a whole bunch, but basically you have 20 charges that you can use to turn into any piece of technology that you have come into contact with and with DM discretion spend that many charges. you regain all charges on a long rest.
You are goo
Because Galvanic Mechmorphs are a living goo they can reshape their body at will allowing them to fit through any crack bigger than 1 centimeter. Mechamorphs also have a complete immunity to being cut
Blood eye beams
By energizing their biomechanical blood Galvanic Mechamorphs can shoot beams of plasma out of their eyes. As an action make a ranged attack on a target that is in line of sight and within 120 feet of you. When rolling to attack add your proception and proficiency bonus, the the attack hits then it deal 4d6 force damage.
vulnerabilities
Being a delicate balance of machine and organic life Galvanic Mechamorphs are vulnerable to lighting and acid acid damage as they can both disrupt that balance
Previous Versions
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6/27/2026 2:42:39 AM
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Coming Soon
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