Homebrew Mycanoid Species Details
Mycanoid
Creature Type. Plant
Size. Medium or Small (choose when you select this species).
Speed. 30 feet.
Darkvision
You have Darkvision with a range of 60 feet.
Symbiotic Communication
You can speak telepathically to any Mycanoid within 30ft of you. You may only speak to one creature at a time.
Embrace the Rot
You channel life-draining fungi through your touch.
As an attack action, make a melee attack against a creature within 5 feet using your Constitution modifier for the attack roll. On a hit, the target takes 2d6+Con Necrotic damage, and you regain Hit Points equal to half the Necrotic damage dealt.
The damage increases to 3d6 at 5th level, 4d6 at 11th level, and 5d6 at 17th level.
You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Spore Retaliation
When a creature within 5 feet hits you with a melee attack, you can use your Reaction to release a cloud of toxic spores.
The attacking creature must succeed on a Constitution saving throw (DC = 8 + your Constitution modifier + your Proficiency Bonus) or have the Poisoned condition for up to 1 minute.
The creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.
Once you use this trait, you can't use it again until you finish a Long Rest.
Mycanoid Traits
You are part of the fungal society of Mycnoids. These plant creatures come in a variety of vibrant colors.Darkvision
You have Darkvision with a range of 60 feet.
Symbiotic Communication
You can speak telepathically to any Mycanoid within 30ft of you. You may only speak to one creature at a time.
Embrace the Rot
You channel life-draining fungi through your touch.
As an attack action, make a melee attack against a creature within 5 feet using your Constitution modifier for the attack roll. On a hit, the target takes 2d6+Con Necrotic damage, and you regain Hit Points equal to half the Necrotic damage dealt.
The damage increases to 3d6 at 5th level, 4d6 at 11th level, and 5d6 at 17th level.
You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Spore Retaliation
When a creature within 5 feet hits you with a melee attack, you can use your Reaction to release a cloud of toxic spores.
The attacking creature must succeed on a Constitution saving throw (DC = 8 + your Constitution modifier + your Proficiency Bonus) or have the Poisoned condition for up to 1 minute.
The creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.
Once you use this trait, you can't use it again until you finish a Long Rest.
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