Homebrew Fair Folk Species Details

Born from the World Tree, the first Fair Folk could innately harness the World tree's Energy. The Woodbone Fae were born by the underworld tree and the two sister species got along fairly well, the Fair Folk needed the wooden bones of the Woodbone Fae to make the instruments that keep the world tree healthy and in return the Fair folk would Provide Life essence to the Woodbone fae to fuel the Underworld Tree. However the Woodbone Fae were greedy, they devised a plan to use a legendary flute carved with the bones of their deceased king to control Ocelum The World Eater and make it consume The World Tree. However a special Woodbone Fae defected to the fair folk and helped them use the power of the flute to redirect Ocelum to the Underworld Tree. 

With the Woodbone Fae in danger of extinction due to the immense damage on the Underworld Tree they waged war on the traitor and hunted him down in the Onyx Sands. Because the Woodbone Fae ran from their ancestral home to hunt down the Woodbone Fae that defected to the fair folk  they would be able to grow into a thriving civilization full of music and safety. A few months later they found out the Woodbone Fae had resorted to sacrificial offerings and genetic modification to evolve their species all to defeat the defected Woodbone Fae. However the traitor had  eliminated  the mutated Woodbone Fae population to extinction. Now that legendary Woodbone Fae is the last of his species and is known world wide as one of the strongest people in the world.

Fair folk possess otherworldly, flawless beauty. They generally boast pale skin, sharp features, pointed ears, and hair that shimmers with vibrant, unnatural hues. They live for around 1,500 years, and they don’t sleep but instead Regain energy by absorbing the world tree's essence. In that state, they remain aware of their surroundings while immersing themselves in memories and meditations

 


Fair Folk Traits

Creature Type: Humanoid
Size: Medium (about 5–7 feet tall)
Speed: 30 feet

As an Fair Folk, you have these special traits.

Darkvision

You have Darkvision with a range of 60 feet.

Fey Ancestry

You have Advantage on saving throws you make to avoid or end the Charmed condition.

Keen Senses

You have proficiency in the Insight, Perception, or Survival skill.

Trance

You don’t need to sleep, and magic can’t put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.