Homebrew Gargoyle Species Details

Gargoyles can be brought to life in a variety of ways. They are often enchanted by a powerful spellcaster to guard their homes, or struck by a wayward curse. Sometimes they are animated by a spirit that can't pass on, or by the earth itself. (it can be anything, as long as your DM approves)

Because of their odd origins, gargoyles are rare and have no culture of their own. They are usually fiercely loyal to their creator if they have one, and integrate themselves into their creator's culture.

Gargoyle Traits

Gargoyle

Ability Improvement

Your constitution increases by 2, and your strength by 1.

Age

Gargoyles awaken fully grown, learn quickly, and can live for centuries until their bodies crumble to dust.

Height and Weight

Gargoyles average 5-7 feet tall and 300lb. Your size is medium or small, depending on design. 

Speed

Your base movement speed is 30ft. You have a climbing speed of 20ft. If you have wings, you can glide for 60ft, but drop 10ft for every 60ft forward. You are unable to swim. Instead you must walk along the bottom of the body of water. 

Darkvision

Gargoyles can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Languages

You can read, speak, and write Common.

Magical Body

You do not need to eat or drink, and are unable to. Things like goodberry and potions have no effect on you, but healing spells work as normal. You do not need to breathe, and are immune to breathing related damage such as suffocation and poisonous gas. 

Ambush Predator

You are an expert in lying in wait to catch your prey. You gain proficiency in deception. 

Night Guard

While you can sleep and are affected by sleep spells, you do not need sleep. However, you must remain still for at least 6 hours to regain your energy, similar to an elven trance. During this time you remain perfectly still, but are still able to see and hear like normal. 

Natural Weapons

You can use your claws to do slashing damage instead of bludgeoning with an unarmed attack.

Stone Skin

Your stone skin makes you very durable. Your base ac is 13 + dex modifier when you aren't wearing armor. You can use a shield and still gain this benefit, but it does not stack with unarmored defense. Additionally, you do not bleed when injured. Instead your stone skin cracks and crumbles. 

Hide in Plain Sight

You can use the hide action to remain completely motionless. Clothing and small handheld objects like weapons magically take on an illusionary appearance. You must finish a long rest before you can do the illusion again. Those who don't see you move/hide or don't know your true nature must roll an investigation check against your deception to discover your true nature. You can hide in plain sight at any time, but if you are not using the illusion to make your gear as stone, you have disadvantage on deception. 

Stonebreaker

Proficient in Light Hammers, War Hammers and War Picks.

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