Homebrew Finquiz (Tarrasquefolk) Species Details

In ancient times, the titans were created by the gods to serve as warriors on the material plane for wars long forgotten. Soon, creating these titans was banned by the Interplanar Council of Allied Rampaging Underpowered Spirits (or ICARUS). A s response to this, the gods bestowed the power of the titans to ordinary humans. Sabses have the power of the Kraken, Lasbels have the power of the Empyrean, and Finquiz have the power of the Tarrasque. Each has an appearance that reflects their origin.

    Finquiz tend to take advantage of the raw physical power their ancestry grants them. The signs of the Tarrasque's tough skin give the Finquiz a terrifying appearance.

    Finquiz have scaly skin and a shell on their back, with two rows of short spines. Their mouth juts out from their face and they have disarrayed teeth. They have the signature two-pronged chin of the Tarrasque. The combination of these features gives them a fearsome appearance which almost always causes them to be exiled from society.

Finquiz (Tarrasquefolk) Traits

As a tarrasquefolk, your heritage grants you the following traits.

Age

Tarrasquefolk seem never to age, and they frequently live for almost a century, barring a violent death.

Alignment

Tarrasquefolk are almost always Chaotic Evil, doing what they want whenever they want to. When they are not, they are within one or two moral steps of it.

Size

Finquiz stand taller and heavier than humans. Use the dragonborn height and weight tables to randomly determine your character's size attributes. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Ability Score Increase

Your Constitution score increases by 2, and your Strength score increases by 1.

Divine Resistance

You gain resistance to bludgeoning, piercing, and slashing damage from nonmagical weapon attacks.

Reflective Carapace

As a reaction, when you are targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 5, you are unaffected. On a 6, you are unaffected, and the effect is reflected back at the caster as though it originated from you, turning the caster into the target.

Once you use this feature, you must finish a short or long rest before you can use it again.

Languages

You can speak, read, and write Common and Celestial.

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