Homebrew Clockwork Species Details

Most clockworks were made to mindlessly defend hoards of wealth or the most prestigious wizard. But other times they were made as a companion or as an experiment on the limits of creating life. When people come across one of these clockworks more often than not they find themselves fascinated by how lifelike they appear. All clockworks are pressed out of nearly the same mold making most of them 6 feet tall and 500 pounds.

 

Clockwork Traits

Clockworks tend to be Tinker's by nature.

Constructed Nature

You are immune to disease and don’t need to eat, drink, breath or sleep, but need to use at least 4 hours tightening bolts and oiling joints and winding your self up to gain the benefits of a long rest and you need to spend 1 hour of doing this to gain the benefits of a short rest.

Clockwork Resilliance

You have advantage on saving throws against being poisoned, and you have resistance to poison damage.

Clockwork Precision

You have advantage on Intelligence (Investigation) checks to examine or decipher complex machinery, traps, or devices.

Mechanical Expertise

You are proficient with artisan’s tools (choose one type) and tinker’s tools.

Languages

You can understand, read, and write Common and one other language of your choice.

Previous Versions

Name Date Modified Views Adds Version Actions
7/21/2026 11:51:37 PM
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