Homebrew Embodied Mouther Species Details
Embodied Mouther Traits
Gibbering Mouthers taken humanoid form, a race that battles with monstrous and aberrant origins. Ability Score Increase. Your Constitution score increases by 2, and one other ability score of your choice increases by 1. Age. An embodied mouther lives for as long as they can hold their sanity together through the consumption of living creatures otherwise they revert back to gibbering mouther's. Alignment. Due to the monstrous nature of embodied mouthers they are almost always chaotic and their need to feed leans them towards neutral. Size. A embodied mouther's height is anything 4 to 6 feet, and weigh a bit more than humans. Your size is Medium. Speed. Your base walking speed is 30 feet. Aberrant Origin. You have two creature types: humanoid and aberration. You can be affected by a game effect if it works on either of your creature types. Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shaMouthers Bite
You have a multitude of mouths all over your body that allows you to bite nearby creatures. Your unarmed strikes deal 1d6 piercing damage.
Encompassing Sight
Gibbering
As an action, you can awaken the suppressed mouths in your body until the start of your next turn causing them to murmur and chatter, each with a different voice: deep or shrill, wailing or ululating, crying out in agony or ecstasy. This cacophonous gibbering overcomes the senses of any creature that hears it within 20 feet of you. Creatures within range must succeed on a Wisdom saving throw. On a failure, the creature can't take reactions until the start of its next turn and rolls a d4 to determine what it does on its turn. On a 1 to 2, the creature uses all its turn to run as far as it can from you. On a 3 or 4, the creature takes no action or bonus action and its speed becomes 0.
Mouther's Nature
Devour
As an action, you can consume a creature at 0 hit points within 5 feet of you, sating your hunger. You can only safely devour creatures that are Medium or smaller in this way. Medium sized creatures sate you for a week, Small sized creatures for three days and Tiny sized creatures sate you for a day. You gain no benefit from devouring undead or constructs. If you devour a Large-sized creature, you have overeaten, causing your physical form to visibly melt, your body and maws becoming lethargic and sluggish. During this time, your walking speed becomes 10 feet and you are affected by the poisoned condition until you have digested your meal. Digesting this meal takes 24 hours to do so and satisfies you for a month. You cannot eat a creature that has a size of Huge or larger without breaking it into smaller parts. Alternatively, when you reduce a living creature within 5 feet of you to 0 hp you can, as a reaction, devour them completely gaining temp HP equal to your level + your Constitution modifier. While this provides you with a wealth of nourishment instantly, it causes your hunger to return faster by only sating you for half as a long, rounded down. You regain use of this trait once you complete a long rest.