Homebrew Dark Matter Orc Species Details
Orcs are down-to-earth Humanoids with green skin and imposing builds. Despite their reputation, few species in the ‘Verse are quite as good with a wrench or as quick with a comeback.
PRAGMATIC
Orcs tend to be practical, common sense folks, who believe the best solution to a problem is one that works. Fixing machines and fiddling with hardware comes naturally to them, partially because an orcish preteen can lift an engine block, and partially because they find something satisfying in tools that have a purpose and machines that work well. Most orc technology has developed according to the “if it ain’t broke, don’t fix it” mindset, which has led to some truly unique designs. Their ships, which they call “rigs” or “rides,” are powered by gasoline, and feature impressive exhaust pipes and air intakes. It’s not uncommon to see one painted with pinstripes, flames, or entire murals. Likewise, their blasters still retain the trappings of ammunition-based guns, with magazines and prominent muzzles.
Many orcs take great pride in a well-oiled, finely tuned rig, especially if they’ve built it themselves. If an orc mechanic isn’t fiddling with the engine of their rig until it hums, they’re polishing the chassis or detailing the interior. The end result is a thing of beauty: a ship that is equal parts classic style and extraordinary engineering.
AFTERMATH OF WAR
While history remembers the Warzone as being the consequence of a great orcish war, modern orcs remember almost nothing about the conflict. Their old national identities, on which the war originally centered, have been washed away with centuries of Arcane Warheads and goblinoid alliances, and those few which can escape the Warzone would rather pretend it didn’t happen. They carry their history and culture with them, and feel a pang for the war that took their homeworld, but claim little responsibility for the violence of the Warzone today.
Orcs of the ‘Verse have undergone a diaspora. A surprising number have ended up in the Dwarven Conclave as full citizens, and nearly as many have taken up residence in Lakshay. These orcs outside the Warzone usually claim the nationalities of their adopted homes, and are welcomed in kind. Inside the Warzone, however, orcs live among hobgoblin warchiefs which would conscript them into battle, and gnoll marauders which would raid their homes. As such, their life is a migratory one, whether fleeing the violence or pursuing it.
ORC NAMES
Many orcs have names derived from the hard consonants of their ancestral language, but many more adopt names from other species. It’s rare, however, to see an orc with a particularly elaborate or ostentatious name.
Male Orc Names. Grax, Midor, Oliggon, Renk, Sared, Throg, Vrok
Female Orc Names. Atattica, Brabat, Elonar, Gula, Krenchu, Moza, Olim, Yorma
Dark Matter Orc Traits
Orc TraitsDarkvision
Darkvision. You have Darkvision with a range of 60 feet.
Creature Type
You are a Humanoid
Speed
you have a movement speed of 30 feet
Follow Through
When you roll damage for a melee attack you make using a weapon or an Unarmed Strike, you can reroll the damage dice and deal an extra 1d4 damage to the target. This damage is the same type dealt by the weapon or Unarmed Strike. You must use the new roll.
You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest
Gearhead.
Building sick rides is practically an orc pastime. You have Advantage on any check you make to repair or modify a ship.
Additionally, you have proficiency in the Athletics, Intimidation, Piloting, or Technology skill
Powerful Build
You have Advantage on any ability check you make to end the Grappled condition.
You also count as one size larger when determining your carrying capacity.
Language
You know Common and two other languages
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