Homebrew A Housecat Species Details

Created by the gods — to blend the qualities of humanoids and cats, Housecats are a varied people in both attitude and appearance. In some lands, Housecats live like the lazy pieces of crap they resemble, sleeeping all day and being mean to their owners. In other places, Housecats live as other folk do, not exhibiting the feline behavior the gods intended.

Housecat's appearance is as varied as their attitudes. Some Housecats have features or patterning in their fur like tigers, jaguars, or other big cats, while others have appearances more like a fat, lazy house cat. Still others have unique patterns or might style their fur to their preferences—or might even be hairless!

You are a cat, You can not use armor or weapons. 

Cat-like Reflexes

Your reflexes are unnaturally fast, allowing you to avoid blows that would strike others.

While you aren't wearing armor or wielding a shield, your Armor Class equals 13 + your Dexterity modifier.

In addition, your Strength, Dexterity, and Constitution scores each increase by 2.

A Housecat Traits

As a Housecat, you have the following racial traits.

Fully Equipped.

You can't use weapons. You're a cat.

You can't wear armor. You're a cat.

You're already fully equipped with everything you need.

Languages

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

Creature Type

You are a Cat. Your size is small.

Size

You are Small.

Speed

Your walking speed is 60 feet, and you have a climbing speed equal to your walking speed.

Cat’s Claws

You attack with your claws When you hit with them, the strike deals 1d6 + your Dexterity modifier slashing damage. This damage increases cumulatively by 1d6 at 3rd, 6th, 9th, 12th, 15th, 18th, and 20th levels.

 

Cat's Claws. Your claws are natural weapons. They have the Finesse property and count as simple melee weapons for the purpose of class features and feats.

Cat’s Talent

You have Expertise in the Perception and Stealth skills.

Darkvision

You can see in dim light within 120 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in their full spectrum.

Feline Agility

Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.

Cat-like Reflexes

Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma scores are increased by 2.

Nine Lives

Once per long rest, when you would be reduced to 0 hit points but not killed outright, you instead drop to 1 hit point.

Feline Grace

When you take falling damage, reduce the damage by an amount equal to five times your level.

If this reduces the damage to 0, you land on your feet.

No Armor

While you aren't wearing armor or wielding a shield, your Armor Class equals 13 + your Dexterity modifier.

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